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Vichy North Africa Terr Cannot Continue or Undo Move

Posted: Sat May 18, 2019 12:36 pm
by rkr1958
The Algerian Vichy Terr in Oran has enough movement points to move along the rail and get adjacent to the US mech division in Morocco. However, if you try to move the unit a hex or two at a time and then try to continue the move or try to undo any move you can't.

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RE: Vichy North Africa Terr Cannot Continue or Undo Move

Posted: Sat May 18, 2019 12:37 pm
by rkr1958
game turn

RE: Vichy North Africa Terr Cannot Continue or Undo Move

Posted: Sat May 18, 2019 4:08 pm
by ACMW
Is it not Foreign Troop Commitments of an Algerian in Fr Morocco?

Cheers

Adrian

RE: Vichy North Africa Terr Cannot Continue or Undo Move

Posted: Sat May 18, 2019 4:42 pm
by paulderynck
Undo may not work after a change in supply conditions. I've seen this with German HQs in USSR. Maybe that has something to do with it. The unit's only supply source is Algiers so except for the hex to the SE it is OoS once it moves.

FTC must be involved too.

RE: Vichy North Africa Terr Cannot Continue or Undo Move

Posted: Mon May 20, 2019 3:57 pm
by Shannon V. OKeets
The program is correct for movement point costs.

If you just move to the hex next to the 2-6 mech, you should be able to reach it without becoming disorganized. But to do so, you have to remain in Algeria, where the territorial can move through mountains at a cost of 1 MP.

If you want to move along the rail line, the movement point costs will be 1 for the first hex (in Algeria) and 2 MP for each of the mountain hexes outside of Algeria.

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As for the Undo being disabled, there are other considerations that could affect that. I would have to look at the saved game.

RE: Vichy North Africa Terr Cannot Continue or Undo Move

Posted: Mon May 20, 2019 8:23 pm
by paulderynck
But how can you enter Morocco with an Algerian unit unless it is a US controlled hex?