Twitch Pros and Cons
Posted: Tue Jun 04, 2019 4:04 pm
Maps:
Pro: I like the overall Style.
Con: Not enough contrast between map elements. They seem to meld into one another which is confusing. The soldier sprites do not stand out enough. Nor does anything else. It Looks a bit jumbled. Not enough sharpness either.
The desert map was too washed out. The French map was too green. My suggestion would be to vary the tone of colour in similar objects. Greens for instance. Make sure the grass, Trees, and shrubs etc each have a distinctive green so they stand out.
Soldier Sprites:
Pro: Overall style is fine.
Con: Again too washed out. Not visible enough. Give them stronger colours and the option of a definitive outline so they can be seen.
Gameplay:
Pro: At least it was something.
Con: I would have preferred more game play with pauses, allowing for comments on changes and improvements to the system.
As an aside: It is remarkable that with all the various close combat incarnations that there was no inclusion of a turn based option. This would allow for PBEM style play and tournaments ala Field of Glory 2 style.
It is baffling to me that you would take the time to remake the game with a new engine, not considering the time it has taken, and can show so little in the way of new features and improvements.
Too bad Richard Bodley Scott does not appear too be interested in World War 2.
Pro: I like the overall Style.
Con: Not enough contrast between map elements. They seem to meld into one another which is confusing. The soldier sprites do not stand out enough. Nor does anything else. It Looks a bit jumbled. Not enough sharpness either.
The desert map was too washed out. The French map was too green. My suggestion would be to vary the tone of colour in similar objects. Greens for instance. Make sure the grass, Trees, and shrubs etc each have a distinctive green so they stand out.
Soldier Sprites:
Pro: Overall style is fine.
Con: Again too washed out. Not visible enough. Give them stronger colours and the option of a definitive outline so they can be seen.
Gameplay:
Pro: At least it was something.
Con: I would have preferred more game play with pauses, allowing for comments on changes and improvements to the system.
As an aside: It is remarkable that with all the various close combat incarnations that there was no inclusion of a turn based option. This would allow for PBEM style play and tournaments ala Field of Glory 2 style.
It is baffling to me that you would take the time to remake the game with a new engine, not considering the time it has taken, and can show so little in the way of new features and improvements.
Too bad Richard Bodley Scott does not appear too be interested in World War 2.

