Manipulating OODA
Posted: Tue Jun 11, 2019 12:14 am
I can see from the documentation the is a table for OODA. However I cannot find the descriptors for the table aywhere
Is it possible to use LUA to manipulate the OODA of a unit. For example, lets say an airborne fight is under GCI. I want to simulate the loss os situational awareness if the GCI is destroyed. I thought I could do this by altering the OODA settings. Can this be done? If so, how?
Is it possible to use LUA to manipulate the OODA of a unit. For example, lets say an airborne fight is under GCI. I want to simulate the loss os situational awareness if the GCI is destroyed. I thought I could do this by altering the OODA settings. Can this be done? If so, how?