One suggestion for Southern Storm: map modding
Posted: Wed Jun 19, 2019 5:58 pm
I'm really glad to see brief screenshot of SS and plan from Origin 2019 post. Me and all other wargame fans are waiting for any news of SS.
I have one simple suggestion. Is it possible to make map modding a bit easier?
I also tried map modding years ago, but I eventually gave up. One reason was I was getting really busy around that time, but map modding really needs some level of concentration and labor, which was bit burdensome to me...
As far as I remember, right now, moders manually need to draw roads and designate tile types and etc. Hex tile part was not that tough, at least for me. However, drawing river and waterway, road, building blocks and etc... was a real challenge. Would it be possible to introduce a easy tool to road-drawing and river-drawing, or automate them? Or, would it be possible to make some short script to recognize roads, rivers, woods, and towns the google map or any other maps, simplify them into FPC-style map items? This needs some image processing algorithm, which I have no experience of. But I guess this might not that be difficult...
With some smart automation scheme, or some sort of helper, I think energy barrier for any map making would be much lowered. This will appeal many wargamers who wish to create their own battlefield...
I have one simple suggestion. Is it possible to make map modding a bit easier?
I also tried map modding years ago, but I eventually gave up. One reason was I was getting really busy around that time, but map modding really needs some level of concentration and labor, which was bit burdensome to me...
As far as I remember, right now, moders manually need to draw roads and designate tile types and etc. Hex tile part was not that tough, at least for me. However, drawing river and waterway, road, building blocks and etc... was a real challenge. Would it be possible to introduce a easy tool to road-drawing and river-drawing, or automate them? Or, would it be possible to make some short script to recognize roads, rivers, woods, and towns the google map or any other maps, simplify them into FPC-style map items? This needs some image processing algorithm, which I have no experience of. But I guess this might not that be difficult...
With some smart automation scheme, or some sort of helper, I think energy barrier for any map making would be much lowered. This will appeal many wargamers who wish to create their own battlefield...