Page 1 of 2

[ADDED] Locating my units?

Posted: Tue Jun 25, 2019 6:39 am
by goldfinger35
Is there an easy way of locating my specific unit? I have hundreds of units (planes) all over map and I get a message on message log that plane STRIKER ONE is doing something. I want to locate that plane on the map to manage it manually but it is not an easy task. Order of battle helps slightly but since there is no filter option, I still have to go through huge list of planes to locate STRIKER ONE.
Is there an easier way?

RE: Locating my units?

Posted: Tue Jun 25, 2019 10:36 am
by stilesw
goldfinger35,

You can press "O" to open the Order of Battle window. Then find the unit you are looking for and select it with the left mouse key. The unit will then be selected and centered on the map. You still have to search for the unit in the OOB screen but at least it is sorted alphabetically.

-Wayne

RE: Locating my units?

Posted: Tue Jun 25, 2019 12:22 pm
by goldfinger35
Wayne, thanks but I know about Order of battle and it still takes a LOT of time to locate the unit because planes are sorted by
1.home base
2.unit name.

RE: Locating my units?

Posted: Wed Jun 26, 2019 12:11 am
by magi
i know..... life is hard.... that is why i want voice activated commands.......

RE: Locating my units?

Posted: Wed Jun 26, 2019 12:13 am
by magi
i think we should have a secretary.... and they could do these things for us.... and make us coffee....

RE: Locating my units?

Posted: Wed Jun 26, 2019 8:59 am
by goldfinger35
That. Or a simple search function in order of battle.

RE: Locating my units?

Posted: Wed Jun 26, 2019 9:55 am
by spike2071
I would love a Jump To Location ability from the message log directly. Similar to the pop up, but without the actual pop up.

RE: Locating my units?

Posted: Wed Jun 26, 2019 12:12 pm
by stilesw
WTF Dennis....

You must have purchased a corrupted version of CMANO!!! Mine came with an administrative assistant AND the built in mental control option much Clint Eastwood demonstrated in the movie Firefox.

Unfortunately, you have to think the commands in Klingon as Clint had to think in Russian to get it to work. But for a small additional cost you can get the Klingon translation interface.

qaStaHvIS yIn 'ej jagh jey. (https://www.translator.eu/english/klingon/translation/).



Image

RE: Locating my units?

Posted: Wed Jun 26, 2019 2:55 pm
by gregb41352
You can select a group and CTL+a number.
Then when you select that number, it will center on that group.

RE: Locating my units?

Posted: Wed Jun 26, 2019 6:34 pm
by stilesw
You can select a group and CTL+a number.
Then when you select that number, it will center on that group.

Greg,

I did not know that. Many thanks for the tip.

-Wayne Stiles

RE: Locating my units?

Posted: Wed Jun 26, 2019 7:44 pm
by Gunner98
You can select a group and CTL+a number

A very handy feature, you can save up to 9 slots, they show up in the menu bar as well but just hitting the # is faster.

B

RE: Locating my units?

Posted: Thu Jun 27, 2019 4:10 am
by Dimitris
ORIGINAL: spike2071
I would love a Jump To Location ability from the message log directly. Similar to the pop up, but without the actual pop up.

Stick around.

RE: Locating my units?

Posted: Thu Jun 27, 2019 7:23 am
by nudn1k
This is when things get interesting.

Nud.

RE: Locating my units?

Posted: Thu Jun 27, 2019 12:28 pm
by Dimitris
ORIGINAL: goldfinger35
That. Or a simple search function in order of battle.

How do you envision the use case for this?

Asking because we had considered a filter in the Orbat window at one point, but it proved quite tricky to make the flow work.

RE: Locating my units?

Posted: Thu Jun 27, 2019 3:04 pm
by goldfinger35
ORIGINAL: Dimitris

ORIGINAL: goldfinger35
That. Or a simple search function in order of battle.

How do you envision the use case for this?

Asking because we had considered a filter in the Orbat window at one point, but it proved quite tricky to make the flow work.

It would be used when you neeed to locate unit(s) in large scenarios with many units (mostly planes).
Maybe add a filed on bottom of order of battle menu (below side proficiency) which would work similar to "Filter by class" option in editor when adding a new unit, but this would filter by callsign or type of unit.
But if you are working on the above mentioned option to "Jump To Location ability from the message log directly" that would be even better.

RE: Locating my units?

Posted: Thu Jun 27, 2019 6:58 pm
by kevinkins
Hire a former Google summer intern for a week. Case closed. If they can code and grab all our personal data and locate where we are at any given second, then finding my F-16 named Saturn5 on the map should not be too difficult.[8D] [:D]

Honestly, I don't think the OOB tree is that bad.

Kevin

RE: Locating my units?

Posted: Thu Jun 27, 2019 7:32 pm
by lumiere
Simple location finder Lua (player side-only now)

Code: Select all

local name = ScenEdit_InputBox('Enter the unit name\nyou want to find its location.')
 
 local unit = ScenEdit_GetUnit({side=ScenEdit_PlayerSide(), name=name})
 
 ScenEdit_SpecialMessage(ScenEdit_PlayerSide(),"" .. name .. ' is here. (Click "Jump to Location" button below) ', {lat=unit.latitude,lon=unit.longitude} )
 

RE: Locating my units?

Posted: Fri Jun 28, 2019 6:55 pm
by LMychajluk
ORIGINAL: lumiere

Simple location finder Lua (player side-only now)

Code: Select all

local name = ScenEdit_InputBox('Enter the unit name\nyou want to find its location.')
 
 local unit = ScenEdit_GetUnit({side=ScenEdit_PlayerSide(), name=name})
 
 ScenEdit_SpecialMessage(ScenEdit_PlayerSide(),"" .. name .. ' is here. (Click "Jump to Location" button below) ', {lat=unit.latitude,lon=unit.longitude} )
 
Simple location finder Lua (player side-only now)

local name = ScenEdit_InputBox('Enter the unit name\nyou want to find its location.')

local unit = ScenEdit_GetUnit({side=ScenEdit_PlayerSide(), name=name})

ScenEdit_SpecialMessage(ScenEdit_PlayerSide(),"" .. name .. ' is here. (Click "Jump to Location" button below) ', {lat=unit.latitude,lon=unit.longitude} )

So while I'm playing a scenario and need to find a unit, how would I use this?

RE: Locating my units?

Posted: Fri Jun 28, 2019 8:04 pm
by lumiere
OK.
(1) Play in Scenario Editor (sorry but Lua Console is Scenario Editor mode only) and Open Lua Console (Ctrl + Shift + C).
(2) Copy & Paste the script to console and click "RUN" button.
(3) Input box will shown, enter unit name you want to know the location.
(4) If unit name really exists, special message will shown and you can jump by "Jump to Location" button.
else "Cannot find the unit" message box.

RE: Locating my units?

Posted: Fri Jun 28, 2019 8:47 pm
by Rory Noonan
ORIGINAL: lumiere

Simple location finder Lua (player side-only now)

Code: Select all

local name = ScenEdit_InputBox('Enter the unit name\nyou want to find its location.')
 
 local unit = ScenEdit_GetUnit({side=ScenEdit_PlayerSide(), name=name})
 
 ScenEdit_SpecialMessage(ScenEdit_PlayerSide(),"" .. name .. ' is here. (Click "Jump to Location" button below) ', {lat=unit.latitude,lon=unit.longitude} )
 

Nice one!