Crank problem after firing BVR missile
Posted: Sat Jun 29, 2019 2:51 pm
Attached file is from Flight Tutorial #4, running Build 1009.31.1.
Group Vetch27 (2x F-16I) has just been ordered to attack the Cessna 208 using F1. Vetch27 is about 50 NM from the target.
Vetch27 will fire a single AIM-120 at about 43 NM. After the missile is on the way, Vetch27 will change heading about 60° and slow to 350 knots.
In unit view, though, we see Sufa #2 still closing the target in afterburner while Sufa #1 (the shooter) cranks. By the time the missile hits, Sufa #2 is almost 15 NM ahead of Sufa #1.
I think the whole flight should crank in this situation, not just Sufa #1. It doesn't seem quite right for the wingman to charge the target with his hair on fire while the flight lead cranks.
Group Vetch27 (2x F-16I) has just been ordered to attack the Cessna 208 using F1. Vetch27 is about 50 NM from the target.
Vetch27 will fire a single AIM-120 at about 43 NM. After the missile is on the way, Vetch27 will change heading about 60° and slow to 350 knots.
In unit view, though, we see Sufa #2 still closing the target in afterburner while Sufa #1 (the shooter) cranks. By the time the missile hits, Sufa #2 is almost 15 NM ahead of Sufa #1.
I think the whole flight should crank in this situation, not just Sufa #1. It doesn't seem quite right for the wingman to charge the target with his hair on fire while the flight lead cranks.