Depth Buffer and Reshade
Posted: Mon Jul 22, 2019 4:38 am
Hello, i was wondering if there will be a depth buffer in this game? It would allow the reshade post processing tool to use some cool cinematic after effects beyond initial graphics requirements, including Ray Tracing(this would make for epic night battles aye?) In any case, looking forward to the release whenever it be and to see the artistic impression from the game! To community for question thread, have you tried using Reshade on any other Slitherine games and examples?