Artillery and Fort Levels.
Posted: Fri Jul 26, 2019 12:33 pm
This discussion started in my AAR on post #425 and I wanted to some proper tests to see what effects artillery and especially Heavy Artillery have on fort levels.
I have run around 70+ tests. The conditions were as follows: Soviet forces in good defensive positions starting on fort level 5 with good commanders in charge. German forces under good commanders, supported by Pioneers and a lot artillery (6 per Corps, Siege Mortar Battery and very Heavy Artillery were present as well). The aim of the test was to see the fractional reduction of fort levels when the enemy held. This was done because when an enemy retreats/routs fort levels automatically drop to 0 so it would be hard to see the effects of artillery fire on the reduction of forts.
My test show that artillery was very very ineffective in reducing fort levels. Most of the times fort levels were not reduced at all by artillery fire (not even by 1%). In the cases when artillery fire did reduce the fort levels the percentage point was very low (2-4%).
Final battle odds were what affected fort level reduction the most, something that is detailed in the manual in section 15.3.2.6. The big thing to aim for here was to have final battle odds of 1.5-1.99, which guarantee that the fort level will drop by 1 full level eg: 4 to 3 or 3 to 2, with further reductions possible depending on the Engineer Value of the attacking forces.
Keep in mind that fort level reduction from artillery happens before combat is resolved (see section 15.1 in the manual) so it will still help you reduce the enemy CV but by very little.
Conclusion: Artillery is not the big thing that drives down fort levels although it does help to have a lot of artillery present as they cause disruption (among other things) and also can reduce fort levels (although by very small increments). They are not able to reduce fort levels by a full level or more by themselves, that depends on the final Battle Odds as explained above.
I don't have screenshots from my tests (because I didn't know I was going to post them on the forums at the time) but if you want to see this in action you can check the battle for Crimea in my AAR. You will see how hard it is to reduce fort levels even with a lot of artillery present and very good commanders.
In case any devs see this: I think it would be quite nice to increase the effect of heavy artillery on fortification levels so that they have a proper impact on the battlefield (would be happy with a 10% or more reduction).
Cheers!
I have run around 70+ tests. The conditions were as follows: Soviet forces in good defensive positions starting on fort level 5 with good commanders in charge. German forces under good commanders, supported by Pioneers and a lot artillery (6 per Corps, Siege Mortar Battery and very Heavy Artillery were present as well). The aim of the test was to see the fractional reduction of fort levels when the enemy held. This was done because when an enemy retreats/routs fort levels automatically drop to 0 so it would be hard to see the effects of artillery fire on the reduction of forts.
My test show that artillery was very very ineffective in reducing fort levels. Most of the times fort levels were not reduced at all by artillery fire (not even by 1%). In the cases when artillery fire did reduce the fort levels the percentage point was very low (2-4%).
Final battle odds were what affected fort level reduction the most, something that is detailed in the manual in section 15.3.2.6. The big thing to aim for here was to have final battle odds of 1.5-1.99, which guarantee that the fort level will drop by 1 full level eg: 4 to 3 or 3 to 2, with further reductions possible depending on the Engineer Value of the attacking forces.
Keep in mind that fort level reduction from artillery happens before combat is resolved (see section 15.1 in the manual) so it will still help you reduce the enemy CV but by very little.
Conclusion: Artillery is not the big thing that drives down fort levels although it does help to have a lot of artillery present as they cause disruption (among other things) and also can reduce fort levels (although by very small increments). They are not able to reduce fort levels by a full level or more by themselves, that depends on the final Battle Odds as explained above.
I don't have screenshots from my tests (because I didn't know I was going to post them on the forums at the time) but if you want to see this in action you can check the battle for Crimea in my AAR. You will see how hard it is to reduce fort levels even with a lot of artillery present and very good commanders.
In case any devs see this: I think it would be quite nice to increase the effect of heavy artillery on fortification levels so that they have a proper impact on the battlefield (would be happy with a 10% or more reduction).
Cheers!