Modders map.
Posted: Mon Jul 29, 2019 6:55 am
With the game closing on release, this request might be a bit late, but I will raise it nevertheless.
It has to do with the map and modding.
Would it be possible to have a transparent png-file the size of the overall game area in pixels placed as an extra layer between the movable game marker layers and the map layers (just beneath the hex layer)?
Heh? Why the heck would one want to have that? [&:]
My idea is that if such a file was present, maybe easily available in the main directory folder named "modder's map" or something like it, it would be possible to draw one entire map of the gaming area, replace the transparent file with it, and thus cover all the underlaying map graphics with the new map. This will give a gifted modder a free hand at creating any type of map at his choice. It could be a standard map with slightly different look than that of the original one, or something totally different; maybe a contemporary looking battlemap, a beautiful type of handdrawn map, or even a Middle Earth-looking map if anyone would be so crazy as to want one.
Of course, the modded maps have to include graphics for resources and stuff; that's up to the modder to fix. It could also mean som fuzz with different zoom-levels I'm not aware of. But presumably, one or a few extra, transparent levels wouldn't be too difficult to program, would it?
As I haven't yet seen the game graphics under the hood, I'm of course a bit uncertain here, but it seems to me that the files will be of the same type as in Strategic Command. It's very fun to mess around with those, but sometimes, their repetitive pattern makes them a pain to work with and also makes some efforts impossible.
With a modder's map, each hex can be made graphically different, all to the taste of the creator. Just imagine the modded map that was done for War in the East, which was impossible to do for War in the West because of the changed graphics. What disturbs me the most in the vanilla here, is the mountain ranges, sometimes coming out as a specific feature of the female anathomy, that I think it will be almost impossible to fix within the present system.
Now some will scream: "Graphics is not the game!" No, it's not. But the game will still be there, unaltered in any way. And apart from the creation of the empty png-file, all work done will be made by the modders, and no-one, not interested in modded maps, will have to do anything, just play as intended.
It has to do with the map and modding.
Would it be possible to have a transparent png-file the size of the overall game area in pixels placed as an extra layer between the movable game marker layers and the map layers (just beneath the hex layer)?
Heh? Why the heck would one want to have that? [&:]
My idea is that if such a file was present, maybe easily available in the main directory folder named "modder's map" or something like it, it would be possible to draw one entire map of the gaming area, replace the transparent file with it, and thus cover all the underlaying map graphics with the new map. This will give a gifted modder a free hand at creating any type of map at his choice. It could be a standard map with slightly different look than that of the original one, or something totally different; maybe a contemporary looking battlemap, a beautiful type of handdrawn map, or even a Middle Earth-looking map if anyone would be so crazy as to want one.
Of course, the modded maps have to include graphics for resources and stuff; that's up to the modder to fix. It could also mean som fuzz with different zoom-levels I'm not aware of. But presumably, one or a few extra, transparent levels wouldn't be too difficult to program, would it?
As I haven't yet seen the game graphics under the hood, I'm of course a bit uncertain here, but it seems to me that the files will be of the same type as in Strategic Command. It's very fun to mess around with those, but sometimes, their repetitive pattern makes them a pain to work with and also makes some efforts impossible.
With a modder's map, each hex can be made graphically different, all to the taste of the creator. Just imagine the modded map that was done for War in the East, which was impossible to do for War in the West because of the changed graphics. What disturbs me the most in the vanilla here, is the mountain ranges, sometimes coming out as a specific feature of the female anathomy, that I think it will be almost impossible to fix within the present system.
Now some will scream: "Graphics is not the game!" No, it's not. But the game will still be there, unaltered in any way. And apart from the creation of the empty png-file, all work done will be made by the modders, and no-one, not interested in modded maps, will have to do anything, just play as intended.