What's missing in this Lua Condition?
Posted: Fri Aug 02, 2019 1:55 am
Trying to make certain facilities appear in a scenario that I'm creating through Lua-based conditions... But the conditions keep failing! Something's missing from them, but I don't know what it is.
Here's two examples...
ScenEdit_AddUnit({type = 'Facility', name = 'ERC-90 Section', dbid = 2983, 'DEG', Latitude='N16.52.12', Longitude='99.52.07', autodetectable='true', holdfire='true', proficiency=4})
ScenEdit_AddUnit({type = 'Facility', name = 'Mexican Command Post', 'DEG', dbid = 452, Latitude="N16.52.06", Longitude="99.53.33", autodetectable="true", holdfire="true", proficiency=4})
Here's two examples...
ScenEdit_AddUnit({type = 'Facility', name = 'ERC-90 Section', dbid = 2983, 'DEG', Latitude='N16.52.12', Longitude='99.52.07', autodetectable='true', holdfire='true', proficiency=4})
ScenEdit_AddUnit({type = 'Facility', name = 'Mexican Command Post', 'DEG', dbid = 452, Latitude="N16.52.06", Longitude="99.53.33", autodetectable="true", holdfire="true", proficiency=4})