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Optimal fighter heights

Posted: Tue Aug 06, 2019 7:16 pm
by Arkham
Is there a way to figure out in game what the optimal height for fighters are, so I can plan accordingly? IE, what is the best altitude to escort with P38H & p38J?

RE: Optimal fighter heights

Posted: Wed Aug 07, 2019 12:14 pm
by simovitch
If you have the "unofficial" data editor you can visualize the performance vs altitude for each aircraft. Here are the altitude increments (x-axis) in 1000 ft.: 5,9,13,17,20,23,26,29,32,35,38,41,45.

I would like to add this visualization to the UI but it's not a top priority yet...

RE: Optimal fighter heights

Posted: Wed Aug 07, 2019 3:34 pm
by Arkham
I dont, the link has expired. Anyone have an updated link?

RE: Optimal fighter heights

Posted: Sat Aug 10, 2019 3:55 pm
by warshipbuilder
Whatever you do, DO NOT load the shown data in to your game. It will well and truly screw you up. Just import the game data, make whatever changes you want, then export it back. Have fun!

https://depositfiles.com/files/he3rh4orv


RE: Optimal fighter heights

Posted: Sun Aug 11, 2019 10:32 am
by Arkham
Thanks for that. For some reason my version of excel isnt allowing me to import games. I think i need to futz around with this a bit more.

RE: Optimal fighter heights

Posted: Sun Aug 11, 2019 12:45 pm
by Arkham
There is one extra column of height. Is that 0 altitude?

RE: Optimal fighter heights

Posted: Sun Aug 11, 2019 2:37 pm
by warshipbuilder
my version of excel isnt allowing me to import games.

It is disabled.

RE: Optimal fighter heights

Posted: Sun Aug 11, 2019 7:47 pm
by simovitch
ORIGINAL: Arkham

There is one extra column of height. Is that 0 altitude?
yes, basically the first one is 0-5000, then 5000-9000, etc.