Set Submarine Depth
Posted: Mon Aug 26, 2019 10:18 am
Folks,
I come to you seeking your help, I am looking to set up a script where a submarine will randomly change its depth every so often, ie after 1 hr the submarine will either remain at the same depth or slip under the laye, or over or whatever. I understand the random math seed part ok, I just cant seem to find a script that will change the depth.
Would it be something like:
ScenEdit_SetUnit({side ="WP", name = "Victor", moveto = true, altitude = '-500 ft'})
Or could I use the phrase "under the layer" or "shallow"?
Any help would be gratefully recieved
Regards
Butch
I come to you seeking your help, I am looking to set up a script where a submarine will randomly change its depth every so often, ie after 1 hr the submarine will either remain at the same depth or slip under the laye, or over or whatever. I understand the random math seed part ok, I just cant seem to find a script that will change the depth.
Would it be something like:
ScenEdit_SetUnit({side ="WP", name = "Victor", moveto = true, altitude = '-500 ft'})
Or could I use the phrase "under the layer" or "shallow"?
Any help would be gratefully recieved
Regards
Butch