Replacing unit types / cost rule of thumb
Posted: Wed Aug 28, 2019 6:12 pm
I am trying to re-work "motor torpedo boats" into a frigate/corvette type escort vessel as part of an overall naval mod. I am familiar enough with the editor that I can sort out its stats, build limits, costs and research options and so on.
Can anyone advise me how to rename the unit type? (and possibly even replace the counter?)
Also, are there any cost rules of thumb, or should I just benchmark costs for new/modified units against other units in the game?
Thanks!
Can anyone advise me how to rename the unit type? (and possibly even replace the counter?)
Also, are there any cost rules of thumb, or should I just benchmark costs for new/modified units against other units in the game?
Thanks!