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Programming a Player Aid program

Posted: Mon Sep 30, 2019 3:01 pm
by jswhite1
Hi,

I have no idea if this is the right forum or even if something like this is possible/allowed.

With that said I am programming (self-taught Visual Basic) a player aid application to more easily keep track of the multitude of information available each turn. While currently all the information must be entered by the player I was wondering if it is possible to pull some information directly from the Barbarossa game itself to help automate the process.

Any help or suggestions would be appreciated.

Thanks,

RE: Programming a Player Aid program

Posted: Mon Sep 30, 2019 6:55 pm
by lancer
Hi jswhite,

It's an interesting idea. Unfortunately most of the information you'd require would need hard coding to export it to a file in a format suitable for use. Big job.

Cheers,
Cameron

RE: Programming a Player Aid program

Posted: Mon Sep 30, 2019 7:37 pm
by jswhite1
ORIGINAL: lancer

Hi jswhite,

It's an interesting idea. Unfortunately most of the information you'd require would need hard coding to export it to a file in a format suitable for use. Big job.

Cheers,
Cameron

Thanks for the response.

Are you saying that it is possible though...just a big job?

If so...I'd be alright with that...[:)]

RE: Programming a Player Aid program

Posted: Sat Oct 05, 2019 7:36 pm
by EwaldvonKleist
Hi, sounds interesting, what are the features of your program?
As you say semi-automatic data acquisition would be required for a useful tool. WitE has such a tool which exports a .csv file with most important stats.