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Time and victory conditions
Posted: Wed Oct 02, 2019 10:58 pm
by blackcloud6
I just played a Soviet Advance vs US defense (not dug in nor fortified). I suffered only 5 vehicles lost and 1 routed and 2 soldiers killed. The enemy lost 5 vehicles and 36 soldiers. I took one of two objective. The battle lasted 1 hour 29 minutes. I suffered a Total Defeat. This was set in 1975. My tanks were T-55s with BTR-60s. I had PT-76 and BRDM recon vehicles which were where most of my losses occurred. I did have a section of Hinds in support, one was driven off by ground fire. I'm at lost as to why I suffered a total defeat. The only thing I can think of was that I took and hour and half to take the first objective.
RE: Time and victory conditions
Posted: Thu Oct 03, 2019 11:42 am
by Veitikka
Did you use the default victory points? What was the map size?
If you enable 'Show victory levels' in the battle launch options you see the victory bars without the fog of war, and you can get a better idea of who is winning or losing.
RE: Time and victory conditions
Posted: Thu Oct 03, 2019 2:14 pm
by nikolas93TS
Also, seizing and keeping objectives (particularly so during Advance scenario) influnces VP significantly.
RE: Time and victory conditions
Posted: Thu Oct 03, 2019 5:22 pm
by blackcloud6
ORIGINAL: Veitikka
Did you use the default victory points? What was the map size?
If you enable 'Show victory levels' in the battle launch options you see the victory bars without the fog of war, and you can get a better idea of who is winning or losing.
Yes it was default victory levels as well as the default map size. And I was using show victory levels. This one was stagne as my moved greatly whenever I suffered a loss.
RE: Time and victory conditions
Posted: Thu Oct 03, 2019 5:24 pm
by blackcloud6
ORIGINAL: nikolas93TS
Also, seizing and keeping objectives (particularly so during Advance scenario) influnces VP significantly.
I took an objective just before the game ended; nothing changed on my victory bar when I did so.
RE: Time and victory conditions
Posted: Thu Oct 03, 2019 10:43 pm
by blackcloud6
I played a similar generated mission today with approximately the same forces sizes and missions. The entire US force was eliminated and the Soviets suffered over a company of tanks lost. Makes me wonder if in the previous mission I inadvertently changed the victory points or some other parameter.
RE: Time and victory conditions
Posted: Sat Oct 05, 2019 4:35 pm
by Veitikka
When you capture an objective there's no sudden change in the victory points. Instead, your points go down slower, and the enemy points go down faster. If it's a 'dummy' objective then it has no effect at all.
RE: Time and victory conditions
Posted: Mon Oct 07, 2019 3:56 pm
by blackcloud6
ORIGINAL: Veitikka
When you capture an objective there's no sudden change in the victory points. Instead, your points go down slower, and the enemy points go down faster. If it's a 'dummy' objective then it has no effect at all.
OK, thanks, it is nice to know how this works. I was kind of wondering what was happening becasue I would take an objective and nothing would change on the victory line.
RE: Time and victory conditions
Posted: Sun Oct 13, 2019 10:15 am
by RobearGWJ
You probably ended up doing all that work to seize the dummy objective. "Division said the ammo dump was just over this ridge, wtf is it?!"
