Option t see all orders?
Posted: Thu Oct 03, 2019 11:46 am
Is it possible to show all orders for all units be shown on the map?
ALso possible to maybe show a fire line between units shooting at one another so it's easy to determine who your unit is firing at?
It felt like when in Ambush mode even if fired at they wont fire back and stay in ambush mode. Is this correct? If so I think they should snap out poof Ambush mode as soon as detected.
Also currently Ambush mode is pure guess work. Would be cool if we could have set how far out you want your unit to hold fire.
Yes the game feels just like old CC. However apart from a tilting map it pretty much is CC. It feels like you could have gone further and added more detailed customisable features. Like setting ambush zones (distance), if defending start of battle been able to place obstacles\mines\trenches\fox holes etc.
Must admit I'm finding it very hard to discern my men on the map. I'd have liked to have seen an option to show a unit base under a unit, say a star for USA and cross for German to quickly show ground unit is on.
Liked the Camera to have jumped to new events as an option aswell as the pause gamne trigger options.
It it possible for the soldier outline to show as a different colour for moral or fatigue etc as it was in old CC's?
WOuld have liked to have been able to lasso say two rifle squads and then give them say a new order like Assault which would then move them forward using bounding overwatch. Graviteam tactics infantry move forward when in contact by having some soldiers stop and give covering fire and others rush foward then they stop and let the soldier giving covering to rush past them etc etc. This is the sort of thing I was expecting from a new CC.
It's great that my pet bug bear useless infantry isn't an issue and it's great it still feels like old CC. Just maybe to much like old CC and not enough new features and detail etc.
ALso possible to maybe show a fire line between units shooting at one another so it's easy to determine who your unit is firing at?
It felt like when in Ambush mode even if fired at they wont fire back and stay in ambush mode. Is this correct? If so I think they should snap out poof Ambush mode as soon as detected.
Also currently Ambush mode is pure guess work. Would be cool if we could have set how far out you want your unit to hold fire.
Yes the game feels just like old CC. However apart from a tilting map it pretty much is CC. It feels like you could have gone further and added more detailed customisable features. Like setting ambush zones (distance), if defending start of battle been able to place obstacles\mines\trenches\fox holes etc.
Must admit I'm finding it very hard to discern my men on the map. I'd have liked to have seen an option to show a unit base under a unit, say a star for USA and cross for German to quickly show ground unit is on.
Liked the Camera to have jumped to new events as an option aswell as the pause gamne trigger options.
It it possible for the soldier outline to show as a different colour for moral or fatigue etc as it was in old CC's?
WOuld have liked to have been able to lasso say two rifle squads and then give them say a new order like Assault which would then move them forward using bounding overwatch. Graviteam tactics infantry move forward when in contact by having some soldiers stop and give covering fire and others rush foward then they stop and let the soldier giving covering to rush past them etc etc. This is the sort of thing I was expecting from a new CC.
It's great that my pet bug bear useless infantry isn't an issue and it's great it still feels like old CC. Just maybe to much like old CC and not enough new features and detail etc.