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FAILED(draw_geo_locaiton_panel_to_buffer)

Posted: Fri Oct 11, 2019 8:24 pm
by mroyer
Any ideas what causes this error or where I might look to correct it?
It appears to be related to locating a bunch of naval units at a single port using a unit.txt script.

-Mark R.

Image

RE: FAILED(draw_geo_locaiton_panel_to_buffer)

Posted: Tue Oct 15, 2019 8:11 am
by mroyer
Okay, think I finally figured this out. I was using slot UNIT_ID_45. While listed as a "Naval" target type, this happens to be the Mulberry's ID in the base game, so there's probably some custom coding in the engine around it causing the failure when I tried to use it as an ordinary naval unit.

; #UNIT_ID_45= Mulberry


No pain... no gain...
Onward!

-Mark R.

RE: FAILED(draw_geo_locaiton_panel_to_buffer)

Posted: Wed Oct 16, 2019 12:22 am
by Hubert Cater
Great to hear Mark, and apologies for not getting back to you sooner.

RE: FAILED(draw_geo_locaiton_panel_to_buffer)

Posted: Wed Oct 16, 2019 6:28 am
by mroyer
ORIGINAL: Hubert Cater

Great to hear Mark, and apologies for not getting back to you sooner.

No prob Hubert! A large portion of my professional life involves software development and believe me, I know how much of a diversion it can be to constantly deal with those pesky customer problems... [;)]

-Mark R.