Changelog: v1.05.01
Posted: Tue Oct 15, 2019 6:04 am
Strategic Command WWII: World at War got a new update to version 1.05.01.
You can download the update from here.
Mirrors:
http://ftp.us.matrixgames.com/pub/Strat ... .05.01.zip
http://ftp.eu.matrixgames.com/pub/Strat ... .05.01.zip
http://ftp.ca.matrixgames.com/pub/Strat ... .05.01.zip
See the Changelog:
GAME ENGINE CHANGES/FIXES
• Fixed a unit attrition reporting error for non visible (hidden) enemy units
• Fixed an Amphibious Transport research display level for Free units where the correct level was not being shown (Gilles)
• Fixed a Maritime Bomber FoW sight error that was still lifting too much of the FoW shroud (Hvs)
• Fixed a rare unit LOOP event error that did not have units arrive at their final destination positions when they should have (pjg100).
• Fixed a rare UNIT event issue that would not properly place all units in the desired destination positions (witpaemail)
• Fixed an AI Research and Diplomacy spent MPPs reporting error in the Graphs section under Reports (Taxman66)
• Fixed a SETTINGS screen issue that would reset the game resolution for systems set with very high Windows scaling (Sveint)
• Source HQs of a supply boost to another HQ are now highlighted with a yellow hex outline, indicating they are the source of the supply boost, when clicking on the recipient HQ (Taxman66)
• Source HQs of a supply boost to another HQ now only need to have a supply value > 0 in order to provide a boost, previously it was 3
COMMUNITY PACK
• Fixed the Rostov campaign CTD for when playing against the AI
• Fixed the 1939 Naval War MOD unit name errors
• Fixed the Iron_X graphics MOD to properly support the Community Pack 1944 campaign and the proper display of Soviet unit counters
CAMPAIGNS
• AI RESEARCH scripts improved/optimized
You can download the update from here.
Mirrors:
http://ftp.us.matrixgames.com/pub/Strat ... .05.01.zip
http://ftp.eu.matrixgames.com/pub/Strat ... .05.01.zip
http://ftp.ca.matrixgames.com/pub/Strat ... .05.01.zip
See the Changelog:
GAME ENGINE CHANGES/FIXES
• Fixed a unit attrition reporting error for non visible (hidden) enemy units
• Fixed an Amphibious Transport research display level for Free units where the correct level was not being shown (Gilles)
• Fixed a Maritime Bomber FoW sight error that was still lifting too much of the FoW shroud (Hvs)
• Fixed a rare unit LOOP event error that did not have units arrive at their final destination positions when they should have (pjg100).
• Fixed a rare UNIT event issue that would not properly place all units in the desired destination positions (witpaemail)
• Fixed an AI Research and Diplomacy spent MPPs reporting error in the Graphs section under Reports (Taxman66)
• Fixed a SETTINGS screen issue that would reset the game resolution for systems set with very high Windows scaling (Sveint)
• Source HQs of a supply boost to another HQ are now highlighted with a yellow hex outline, indicating they are the source of the supply boost, when clicking on the recipient HQ (Taxman66)
• Source HQs of a supply boost to another HQ now only need to have a supply value > 0 in order to provide a boost, previously it was 3
COMMUNITY PACK
• Fixed the Rostov campaign CTD for when playing against the AI
• Fixed the 1939 Naval War MOD unit name errors
• Fixed the Iron_X graphics MOD to properly support the Community Pack 1944 campaign and the proper display of Soviet unit counters
CAMPAIGNS
• AI RESEARCH scripts improved/optimized