Balance Problem: Oil & Strategic bombing
Posted: Mon Oct 28, 2019 8:12 am
Hello,
I feel already that oil is poorly set (Axis has too little, or units consume too much).
Besides that the problem is accrued by the fact the Allies can easily strategic bomb the oil plans of Germany since '39.
For reasons unknown to me, the Allies start with strategic bombers (Yes they had long range bombers, but their tools to perform strategic bombing were measly til late '41 / early '42 where they started to improve).
A strategic bomber can notch down 4 points a turn to a facility (which repairs 2 a turn).
They're pratically immune to fighters even when non escorted. (At least fighters intercepting them net 0-2 damage to them - since at the beginning the UK fighters are out of range for escorting purposes). And they may even damage the german fighters!
The AI won't bomb Axis oil.
A human player will!
And there is nothing you can do to stop it.
I tried to move flaks too (Stettin is out of range, move HQ there, relocate the 2 flaks), the Brits still merrily torch the synth plans pratically scott free.
From turn 1.
I feel already that oil is poorly set (Axis has too little, or units consume too much).
Besides that the problem is accrued by the fact the Allies can easily strategic bomb the oil plans of Germany since '39.
For reasons unknown to me, the Allies start with strategic bombers (Yes they had long range bombers, but their tools to perform strategic bombing were measly til late '41 / early '42 where they started to improve).
A strategic bomber can notch down 4 points a turn to a facility (which repairs 2 a turn).
They're pratically immune to fighters even when non escorted. (At least fighters intercepting them net 0-2 damage to them - since at the beginning the UK fighters are out of range for escorting purposes). And they may even damage the german fighters!
The AI won't bomb Axis oil.
A human player will!
And there is nothing you can do to stop it.
I tried to move flaks too (Stettin is out of range, move HQ there, relocate the 2 flaks), the Brits still merrily torch the synth plans pratically scott free.
From turn 1.