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[FIXED] AGM-28 launch causes game time to stop

Posted: Wed Oct 30, 2019 9:43 pm
by boogabooga
Greetings,

It seems that when a B-52 is about to launch an AGM-28, the game freezes in that game time will no longer advance, pulsed or unpulsed and at any compression. I've created the attached scenario to demonstrate. Does anyone have any idea what is going on?

RE: AGM-28 launch causes game time to stop

Posted: Thu Oct 31, 2019 8:32 am
by Dimitris
Thanks, logged. We'll take a look when we can.

RE: AGM-28 launch causes game time to stop

Posted: Sat Nov 09, 2019 5:02 pm
by stoltz
FWIW, I've noticed same issue.

RE: AGM-28 launch causes game time to stop

Posted: Fri Nov 15, 2019 11:30 am
by Dimitris
Is this happening also in CMO?

RE: AGM-28 launch causes game time to stop

Posted: Tue Nov 19, 2019 2:33 am
by stoltz
No. I've replayed Wargasm scenario on CMO and AGM-28s launch OK.

RE: AGM-28 launch causes game time to stop

Posted: Wed Nov 20, 2019 3:56 am
by boogabooga
Yeah, it's working now. :)

RE: AGM-28 launch causes game time to stop

Posted: Wed Nov 20, 2019 6:25 am
by Dimitris
Thanks. We also transplanted the fix on the CMANO branch, so it will be included on the next CMANO update.