Bug Report: WarPlan crashed after Windows User change
Posted: Thu Oct 31, 2019 8:10 am
This may be more of a corner-case issue, but I thought I'd report it anyhow:
Context:
Multiplayer 1939 scenario
Surface Pro 4 Windows 10
Playing WarPlan in non-Windowed, full screen mode
I have two monitors, the Surface Pro 4 tablet and a 1920x1080 Acer hooked to a Surface Pro docking station
I play WarPlan on the Acer monitor
(1) I logged into the multiplayer server and started the Axis Oct 27 1939 turn
(2) I moved a bunch of units
(3) I was interrupted by something unrelated to the game and left it hanging open for hours
(4) In the meantime, my wife switched users to her user account (leaving me logged in)
(5) When I returned, hours later, I logged back into my account
(6) WarPlan was still open in the state I left it, but was unresponsive
(7) I waited quite a while and it never responded,
(8) I ended up having to killing the .exe and starting the turn over.
Not a big deal - probably low priority issue, but I thought I'd document it anyhow.
As an aside, I wonder if being able to start a turn over by killing the .exe could be an exploit of sorts... If I don't like my turn's result, I kill the .exe and start the turn over.
In any event, thanks for a great game. We're having a lot of fun with it.
Thanks,
-Mark R.
Context:
Multiplayer 1939 scenario
Surface Pro 4 Windows 10
Playing WarPlan in non-Windowed, full screen mode
I have two monitors, the Surface Pro 4 tablet and a 1920x1080 Acer hooked to a Surface Pro docking station
I play WarPlan on the Acer monitor
(1) I logged into the multiplayer server and started the Axis Oct 27 1939 turn
(2) I moved a bunch of units
(3) I was interrupted by something unrelated to the game and left it hanging open for hours
(4) In the meantime, my wife switched users to her user account (leaving me logged in)
(5) When I returned, hours later, I logged back into my account
(6) WarPlan was still open in the state I left it, but was unresponsive
(7) I waited quite a while and it never responded,
(8) I ended up having to killing the .exe and starting the turn over.
Not a big deal - probably low priority issue, but I thought I'd document it anyhow.
As an aside, I wonder if being able to start a turn over by killing the .exe could be an exploit of sorts... If I don't like my turn's result, I kill the .exe and start the turn over.
In any event, thanks for a great game. We're having a lot of fun with it.
Thanks,
-Mark R.