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Possible bug
Posted: Mon Nov 04, 2019 2:27 am
by Jim D Burns
Take a look at post #16 in my AAR, it describes everything in detail. This is a PBEM game, no idea how to get a save file to tech support.
https://www.matrixgames.com/forums/tm.asp?m=4708539
Jim
RE: Possible bug
Posted: Mon Nov 04, 2019 3:26 am
by Flaviusx
I wish I'd seen this before doing my turn, lol. For whatever it is worth, nothing like this is showing up on my end.
RE: Possible bug
Posted: Mon Nov 04, 2019 4:12 am
by Jim D Burns
I've paused our game for now and will refrain from opening my turn until tech support can look at this. So our game has only advanced through my opponents turn since the bug appeared, hopefully tech support can go back and trouble shoot things.
Jim
RE: Possible bug
Posted: Mon Nov 04, 2019 1:07 pm
by AlvaroSousa
It is the production # thing right?
It shouldn't affect things. Next time you do a turn PM me or post this file here.
C:\Users\"your user name"\AppData\LocalLow\Kraken Studios\WarPlan\output_log.txt
RE: Possible bug
Posted: Mon Nov 04, 2019 1:39 pm
by Jim D Burns
It is the production # thing right?
Yep.
Haven't done a PBEM turn yet, but I did play a lot of single player last night as Germany. Hope that doesn't mess it up, here's the output log.
Do you want me to run a turn of the PBEM game or wait for you to look it over?
Jim
RE: Possible bug
Posted: Tue Nov 05, 2019 1:10 am
by AlvaroSousa
Looks fine. This is just some formula error. Probably something weird I missed in replacements for minors. Thanks.
RE: Possible bug
Posted: Tue Nov 05, 2019 2:23 am
by Jim D Burns
Production looked ok for Yugoslavia until I split the two units. I think that is related somehow.
Jim
RE: Possible bug
Posted: Tue Nov 05, 2019 12:18 pm
by AlvaroSousa
Splitting units would not impact production. Only way is if the #s are wrong on the unit which so far splitting hasn't created errors. The formulas for reinforcing are tricky.
RE: Possible bug
Posted: Tue Nov 05, 2019 12:54 pm
by Jim D Burns
Another bug has popped up in our PBEM game and my opponent has confirmed it in single player mode as well. Subs set to raid mode will reset to fleet mode if you load a save game. Raid mode persists from turn to turn if you don't close a game, but as soon as you save and leave, all subs will be on fleet mode when the save gets loaded.
As our game shows this is devastating to Germany's subs as I've killed over 20 points so far and every kill was from a sub trying to intercept my moving fleet.
Jim
RE: Possible bug
Posted: Tue Nov 05, 2019 1:10 pm
by ncc1701e
ORIGINAL: Jim D Burns
Another bug has popped up in our PBEM game and my opponent has confirmed it in single player mode as well. Subs set to raid mode will reset to fleet mode if you load a save game. Raid mode persists from turn to turn if you don't close a game, but as soon as you save and leave, all subs will be on fleet mode when the save gets loaded.
As our game shows this is devastating to Germany's subs as I've killed over 20 points so far and every kill was from a sub trying to intercept my moving fleet.
Jim
This is known and this is solved in the next incoming patch I think. See here:
https://www.matrixgames.com/forums/tm.asp?m=4710360