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High and low resolutions
Posted: Mon Nov 04, 2019 4:14 pm
by AlvaroSousa
I know some of you have been having issues with too small of fonts or menu items running off the screen with extremely low resolutions. I am working on the issue. Frankly I didn't expect players to have 4k resolution screens because most games aren't made for them nor wargamers having 1280x1024 screens.
From what I am seeing through the Unity package it shouldn't be too difficult to create something that tests for resolution adjust accordingly.
But I wanted to let you know I saw the post and it is something that hopefully will come out in 1-3 patches. No guarantees though.
I try to clear out bugs 1st.
RE: High and low resolutions
Posted: Mon Nov 04, 2019 4:55 pm
by zakblood
how to fix most issues with scaling in windows 10 for now if it helps,
Code: Select all
https://www.youtube.com/watch?v=0xS-UCuyq7s
this isn't to replace what the developer is doing, just for some to try and see if it helps etc
Code: Select all
https://www.tenforums.com/tutorials/100793-turn-off-fix-scaling-apps-blurry-windows-10-a.html
for the link above, i normally only used number 5 and install as admin and run as admin and never needed to do any of the others numbers per game or at all in any app or program, then again i only use 1920x1080 but yes a none stand DPI, i use User DPI Setting: 120 DPI (125 percent)
System DPI Setting: 144 DPI (150 percent)
then again i have a 42" LED so need something larger or everything looks tiny
on my non standard high DPI, the text is easy to read and the game plays no different than any other pc war game, speed wise or looks wise regarding easy to read txt etc
RE: High and low resolutions
Posted: Mon Nov 04, 2019 4:56 pm
by Zovs
Just recently I purchased an iMac 27 inch (4K) and am running this game as:
Windows 10 Display Settings:
3840 x 2400
WarPlan Screen Resolution:
2560 x 1600
If I used 3840x2400 the fonts are just unreadable.
RE: High and low resolutions
Posted: Mon Nov 04, 2019 4:58 pm
by zakblood
have you tried my suggestions?
takes all of 2 seconds to try, or wait until the developer re codes a solution, your call
[;)]
RE: High and low resolutions
Posted: Mon Nov 04, 2019 5:17 pm
by AlvaroSousa
This is internal I have to do it. I am trying to find a simple fix in the code. I just didn't think of this when I started the game.
RE: High and low resolutions
Posted: Mon Nov 04, 2019 6:45 pm
by Zovs
Zakblood,
I tried that and it did not have any effect.
RE: High and low resolutions
Posted: Tue Nov 05, 2019 1:10 am
by AlvaroSousa
It's internal. Something I am working on.
RE: High and low resolutions
Posted: Tue Nov 05, 2019 11:10 pm
by Tejszd
Thank you Alvaro for the update that this is on your to do list!