How many times a Fighter can intercept in opponents turn?
Posted: Wed Nov 06, 2019 3:50 pm
Greetings,
That's a question I cannot really find an answer.
If the mechanic should be 'as many times as you have action points left' - that's not it.
If action points reset at the opponent turn - so anyhow it can intercept up to twice, that does not happen either.
I feel something is wrong there but cannot get a grasp of what exactly.
If more people feel to test it - would do good.
If to intercept fighters need an amount of efficiency or health (Which I think would be a good system, infinite intercepts til you're mauled to X - and X is decided by the player, Hearts of Iron 2 and 3 style).
Related to the air war - how much flak is efficient instead in shooting down enemy planes?
That's a question I cannot really find an answer.
If the mechanic should be 'as many times as you have action points left' - that's not it.
If action points reset at the opponent turn - so anyhow it can intercept up to twice, that does not happen either.
I feel something is wrong there but cannot get a grasp of what exactly.
If more people feel to test it - would do good.
If to intercept fighters need an amount of efficiency or health (Which I think would be a good system, infinite intercepts til you're mauled to X - and X is decided by the player, Hearts of Iron 2 and 3 style).
Related to the air war - how much flak is efficient instead in shooting down enemy planes?