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Weather in CMO

Posted: Fri Nov 08, 2019 12:46 pm
by JPFisher55
For quite some time, CMANO has included an inactive option for "weather affects on flight operations." The developers told us that in the future this option would be added. Is it active in CMO?

RE: Weather in CMO

Posted: Fri Nov 08, 2019 3:52 pm
by Dimitris
No, sorry.

RE: Weather in CMO

Posted: Fri Nov 08, 2019 8:01 pm
by Primarchx
Is there differentiated weather cells in CMO or does weather remain universal across the globe based on single settings?

RE: Weather in CMO

Posted: Sat Nov 09, 2019 3:36 am
by Dimitris
Universal. That's why we have "weather fronts" as an item on the new poll.

RE: Weather in CMO

Posted: Sat Nov 09, 2019 4:35 pm
by BeirutDude
Be nice to has Submarine Probability of Detection impacted by sea state as well.

RE: Weather in CMO

Posted: Sat Nov 09, 2019 7:19 pm
by Dimitris
ORIGINAL: BeirutDude
Be nice to has Submarine Probability of Detection impacted by sea state as well.

This is already in, in fact! Increasing the sea state value degrades the surface ducting and drastically reduces surface/shallow-to-surface/shallow detection ranges. Going deeper this effect is diminished.

RE: Weather in CMO

Posted: Mon Nov 11, 2019 10:06 pm
by BeirutDude
Thanks is there a graph indicating the degradation?

IMHO, I'm finding air ASW to be too easy for high seas/wind scenarios. This is especially true in two I designed Halloween Horror, 1991 and Merry Christmas 1985. Buoy overwash alone should cause major degradation in the Halloween Horror scenario with near hurricane conditions. Yet I can find the Russian sub every time.

RE: Weather in CMO

Posted: Wed Nov 13, 2019 2:36 am
by Dimitris
Can you post a suitable save? We can look into this. Thanks!

RE: Weather in CMO

Posted: Wed Nov 13, 2019 9:28 am
by Adam106
ORIGINAL: Dimitris

No, sorry.

Is this still planned for the future?

It's been my most eagerly awaited feature since 2013....

RE: Weather in CMO

Posted: Wed Nov 13, 2019 1:06 pm
by Dimitris
Yes, most certainly.