PBEM Issues
Posted: Fri Nov 08, 2019 7:07 pm
@Alvaro
I am playing a PBEM via the multiplayer server. I have had no issues till just today. When I ended my turn I had an upload failure. And it appears that if this occurs the turn is not saved, but is lost. So you have to redo it all over again. Please can you improve this so that the move saves first locally, then uploads, and if it fails then the player just logs on again and has the option to upload the file again. This is exactly how the process works for WITE Multiplayer ++PBEM.
I hope this makes sense to you. Anyway it took me 4 reloads, without saving to to try and get my turn close to the original. A series of naval battles made it very difficult to replicate similar results. In the end I accepted a far worse result for myself than in the original move.
Please add a feature that first saves the PBEM prior to upload. So that this kind of thing does not keep happening.
I am playing a PBEM via the multiplayer server. I have had no issues till just today. When I ended my turn I had an upload failure. And it appears that if this occurs the turn is not saved, but is lost. So you have to redo it all over again. Please can you improve this so that the move saves first locally, then uploads, and if it fails then the player just logs on again and has the option to upload the file again. This is exactly how the process works for WITE Multiplayer ++PBEM.
I hope this makes sense to you. Anyway it took me 4 reloads, without saving to to try and get my turn close to the original. A series of naval battles made it very difficult to replicate similar results. In the end I accepted a far worse result for myself than in the original move.
Please add a feature that first saves the PBEM prior to upload. So that this kind of thing does not keep happening.