WarPlan Updated to version 1.00.03
Posted: Mon Nov 18, 2019 2:05 pm
WarPlan has been updated to version 1.00.03!
You can download the update from here
Mirrors:
http://ftp.us.matrixgames.com/pub/WarPl ... .03.01.zip
http://ftp.eu.matrixgames.com/pub/WarPl ... .03.01.zip
1.00.03 Changelog
- Increased map scrolling to fall +30 pixels off the edge of the screen.
- Land units on the coast are now properly destroyed by air power.
- Units limited to 25 characters for name changing, was 40.
- Fixed resource #31 to include label of "port"
- Fixed 2 locations in England
- Fixed custom image loading when choosing another game
- Fixed late war retreat script in USSR
- Fixed minor country supply source retreat error
- Removed undu from merging and splitting units
- Adjusted unit ID image so air units are more clear
- Added unit type sorting to reports and statistics unit column
- Fixed air overrun adding to game stats
- Adjusted Allied A.I. for invading North Africa and Normandy
- Fixed only fleet mode navies intercept enemy forces
- Fixed hotseat games changing fleet modes on load
- Fixed misaligned victory location
- Added Allied Norway convoy route
- Fixed mine fields in all scenarios
- Fixed ZoC issue with neutral countries that was impacting rail movement
- Fixed plane range formula
- Changed Italy's morale break from 52 to 32 until the USA is in the war
- Fixed naval port attack indicator not showing on empty enemy ports or transport fleets
- Fixed showing proper invadable hexes
- Turned off main menu when doing PBEM upload
- Fixed paratrooper jump bug
- Added South Africa to map as an Allied supply source
- Pacific Resources is now a main supply source
- Added port supply denial if port can't reach main supply source
- Corrected Aqaba tile
- Fixed showing invisible convoy routes on information panel
- Fixed 2/2 patrol groups in 1939 scenario
- Fixed contested hex move cost
- Fixed naval operation points when undoing move
- Fixed WarPlan crash bug
- Added beach to Gibraltar
- Fixed oiler resupply in blizzard frozen ocean and port
- Fixed out of supply fleet able to perform beachhead supply
- Fixed graphical alignment on unknown land unit images on bottom of image
- Adjusted Netherlands coast
- Added tile for Netherlands coast to tiles.png for custom images
- Fixed major alignments for minors
- Improved Netherlands, Belgium, and Greece defenses
- Corrected rail in Turkey and made them scortched earth
- Fixed reinforcements and priority for naval and air
- Added ability to disable convoy route
- Corrected Spain does not enter Axis side if Gibraltar is Axis in scenario notes
- Added Baltic convoy route
- USSR set to surrender at 0 morale
- Cleared data corruption in stats for scenarios
- Adjusted air combat damage slightly for more losses
- Added Italian option scenario where Italy may declare war from the start of the war
You can download the update from here
Mirrors:
http://ftp.us.matrixgames.com/pub/WarPl ... .03.01.zip
http://ftp.eu.matrixgames.com/pub/WarPl ... .03.01.zip
1.00.03 Changelog
- Increased map scrolling to fall +30 pixels off the edge of the screen.
- Land units on the coast are now properly destroyed by air power.
- Units limited to 25 characters for name changing, was 40.
- Fixed resource #31 to include label of "port"
- Fixed 2 locations in England
- Fixed custom image loading when choosing another game
- Fixed late war retreat script in USSR
- Fixed minor country supply source retreat error
- Removed undu from merging and splitting units
- Adjusted unit ID image so air units are more clear
- Added unit type sorting to reports and statistics unit column
- Fixed air overrun adding to game stats
- Adjusted Allied A.I. for invading North Africa and Normandy
- Fixed only fleet mode navies intercept enemy forces
- Fixed hotseat games changing fleet modes on load
- Fixed misaligned victory location
- Added Allied Norway convoy route
- Fixed mine fields in all scenarios
- Fixed ZoC issue with neutral countries that was impacting rail movement
- Fixed plane range formula
- Changed Italy's morale break from 52 to 32 until the USA is in the war
- Fixed naval port attack indicator not showing on empty enemy ports or transport fleets
- Fixed showing proper invadable hexes
- Turned off main menu when doing PBEM upload
- Fixed paratrooper jump bug
- Added South Africa to map as an Allied supply source
- Pacific Resources is now a main supply source
- Added port supply denial if port can't reach main supply source
- Corrected Aqaba tile
- Fixed showing invisible convoy routes on information panel
- Fixed 2/2 patrol groups in 1939 scenario
- Fixed contested hex move cost
- Fixed naval operation points when undoing move
- Fixed WarPlan crash bug
- Added beach to Gibraltar
- Fixed oiler resupply in blizzard frozen ocean and port
- Fixed out of supply fleet able to perform beachhead supply
- Fixed graphical alignment on unknown land unit images on bottom of image
- Adjusted Netherlands coast
- Added tile for Netherlands coast to tiles.png for custom images
- Fixed major alignments for minors
- Improved Netherlands, Belgium, and Greece defenses
- Corrected rail in Turkey and made them scortched earth
- Fixed reinforcements and priority for naval and air
- Added ability to disable convoy route
- Corrected Spain does not enter Axis side if Gibraltar is Axis in scenario notes
- Added Baltic convoy route
- USSR set to surrender at 0 morale
- Cleared data corruption in stats for scenarios
- Adjusted air combat damage slightly for more losses
- Added Italian option scenario where Italy may declare war from the start of the war