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The 4th unit.

Posted: Tue Nov 19, 2019 6:46 am
by Uxbridge
Alvaro. I'm presently mocking up partisans in USSR, dividing corps to divisions in a zoomed-out view. All infantry units look the same.

I know you may have future plans for the 4th unit on the sheet, but couldn't you, meanwhile, assign it to the divisions. In vanilla it is the same look, so the switch will go unnoticed for anyone playing the original graphic set-up. We modders could use the change to differ the smaller, rearguard divisions from the larger formations, however, and it will help to distinguish the difference even in the frontline.

RE: The 4th unit.

Posted: Wed Nov 20, 2019 1:33 pm
by AlvaroSousa
You mean use that empty counter for partisans? Is that what you mean?

RE: The 4th unit.

Posted: Wed Nov 20, 2019 4:34 pm
by Uxbridge
No, sorry for being unclear.

I mean that the 4th (non-used) unit should be used for divisions; the smallest infantry formation.

Even better, of course, would be if the 5th unit would stay an army (or large corps) as it is now, the 4th unit would be a corps, and the 3rd unit a division.

Assume then, as an example, that we mod the infantry symbols blue (army), green (corps) and yellow (division). If I then have an army (blue) and divide it, there will be one green and one yellow unit on the map. If I divide the green unit, I will have three yellow; all being divisions. When hunting partisans (or doing large-scale regular movement) in a zoomed-out view, it will be easy to see what units are of what size.

(EDIT: in the second suggestion, the 3rd, 4th and 5th unit should be division, corps and army, in that order. Easier to think this way. Therefore, I edited it above.)

RE: The 4th unit.

Posted: Thu Nov 21, 2019 9:05 am
by AlvaroSousa
I'll take it under consideration.

RE: The 4th unit.

Posted: Thu Nov 21, 2019 10:30 am
by seydlitz22513
Hi Alvaro, I have to say Warplan is my favourite game! Plus you're constant support makes the game an even better proposition moving forward because the game is only going to get better.[:)]

But I do find it strange that the LARGE CORPS and the ARMY units both have exactly the same in-game stats? I think that is a waste of a unit type. As it stands it's a simple process to tweak all the unit types per Country, so that an Army, for example, has very different stats whether it be British, German, Russian.

I think the small Corps/ Large Corps should simply be a Corps.

So unit types are:

HQ
Brigade
Division
Corps
Army



Image

RE: The 4th unit.

Posted: Thu Nov 21, 2019 11:03 am
by seydlitz22513
Possible basic unit option:




Image

RE: The 4th unit.

Posted: Thu Nov 21, 2019 11:17 am
by seydlitz22513
New Brigade sized unit added to the game example.



Image

RE: The 4th unit.

Posted: Thu Nov 21, 2019 4:12 pm
by Uxbridge
ORIGINAL: Alvaro Sousa

I'll take it under consideration.

Please do.

Am I correct, once a decision has been taken, that the change is rather easy for you to do?

RE: The 4th unit.

Posted: Thu Dec 12, 2019 7:51 pm
by AlvaroSousa
Sorta

RE: The 4th unit.

Posted: Sun Dec 15, 2019 7:41 pm
by Uxbridge
Splendid! I will then look for it in a subsequent patch. [;)]

RE: The 4th unit.

Posted: Sun Dec 15, 2019 9:00 pm
by Zovs
Make it an option please I don’t want a rainbow on my map, I think it would look too busy for green yellow blue units in the map, I just read the unit size symbol and don’t need green yellow red mucking up the map.

RE: The 4th unit.

Posted: Mon Dec 16, 2019 8:54 pm
by AlvaroSousa
Army and corps have the same starts but the Russian armies have 20% more health than any other nation's large corps

RE: The 4th unit.

Posted: Tue Dec 17, 2019 11:12 am
by Uxbridge
Zovs, no worries. If Alvaro does this change, it will only be visible in the cases a modder decides to make a difference to these units. And since one doing it will probably be into the realms of colours anyway, he will most certainly not be your first choice. [:)]

RE: The 4th unit.

Posted: Wed Dec 18, 2019 1:40 pm
by TrogusP96
Seems to me the important concept that AV has here is stacking. will it all stack through all four levels?

RE: The 4th unit.

Posted: Wed Dec 18, 2019 1:43 pm
by Uxbridge
Not sure what you're refering to now, Trogus?

RE: The 4th unit.

Posted: Wed Dec 18, 2019 1:55 pm
by TrogusP96
Presently infantry combines from division to small corps (two divisions) to large corps (three divisions). Is an army four divisions? I think this is a very good feature. In fact it would be interesting if this feature applied to armor and mech.

RE: The 4th unit.

Posted: Wed Dec 18, 2019 2:00 pm
by Uxbridge
Okay, we're not discussing the same thing now. :-)

But you're right, I would like that too, especially that armour could be split in two. But maybe that would lead to ant-swarms, I don't know.

RE: The 4th unit.

Posted: Thu Dec 19, 2019 12:46 pm
by AlvaroSousa
ORIGINAL: Uxbridge
But maybe that would lead to ant-swarms, I don't know.

This is correct. Also this is a corps level game with divisions not a division level game with corps. A 2nd thing is that armored corps were armored divisions and infantry divisions so I can't really do it the way people think they want it done realistically.