Page 1 of 1
Information panel
Posted: Tue Nov 26, 2019 5:07 pm
by shapelord
i don't understand where the "defend x 2.0" value comes when looking at a mountain (or the 1,7 of the marsh).
The land modifier id 60% (and 40% for marsh): what am i missing?

RE: Information panel
Posted: Tue Nov 26, 2019 6:00 pm
by AlvaroSousa
Mountains is a typo. Supposed to be 50% Thanks. I'll check the rest.
So the value on the information screen is the inverse
So take a swamp which is 40% = 0.4x attacker
On the information panel it shows it as an odds bonus to the defender
1 / (1 - .4)
1 / .6
1.66x defense rounded up to 1.7x
The decision to write it this way was a UX design decision based on information processing.
In the manual update which will come later I will add these values to page I think 55.
RE: Information panel
Posted: Wed Nov 27, 2019 2:21 am
by shapelord
Thank you for claryfing this and for keeping the manual updated
RE: Information panel
Posted: Wed Nov 27, 2019 11:01 am
by AlvaroSousa
This is the new edit for the terrain section. Writing manuals is much harder and time consuming than even I realized.

RE: Information panel
Posted: Wed Nov 27, 2019 12:20 pm
by gingerbread
The River 2.0x and the c modifications makes for a really confusing rule. Far better to let rivers only affect attackers.
BTW did you try having rivers freeze during blizzard in the beta testing?
RE: Information panel
Posted: Wed Nov 27, 2019 12:54 pm
by tyronec
The River 2.0x and the c modifications makes for a really confusing rule. Far better to let rivers only affect attackers.
Good point, doesn't work modifying the defence if some attackers coming across a river and some not.
RE: Information panel
Posted: Wed Nov 27, 2019 2:08 pm
by TrogusP96
So defense strength is increased by the multiplier or attack strength reduced by the reciprocal or something else?
RE: Information panel
Posted: Wed Nov 27, 2019 8:04 pm
by mroyer
ORIGINAL: tyronec
The River 2.0x and the c modifications makes for a really confusing rule. Far better to let rivers only affect attackers.
Good point, doesn't work modifying the defence if some attackers coming across a river and some not.
Hmmm.... I just assumed modifiers for all terrain only affected attackers and defense was always x1.0. Is that not true?
-Mark R.
RE: Information panel
Posted: Wed Nov 27, 2019 8:47 pm
by AlvaroSousa
All penalties are for the attackers. The X number is the inverse effective modifier for odds.
So 4x 10 point units attacking a mountain with a 10 point unit
40 (x50%) vs 10 = 20 vs 10 = 2:1
A mountain is 2.0x defense for odds effectively. I am showing it 2 different ways.
One as the attack damage reducer and the other as an odds modifier like in the information panel.
Someone asked me to include it in the manual. I forgot who to make it less confusing which now seems it has had the opposite effect lol.