Update v1.00.11158.1 (Build 1115.8.1)
Posted: Thu Nov 28, 2019 9:10 am
Command: Modern Operations has been updated.
The update can be found here
Mirror Links:
http://ftp.us.matrixgames.com/pub/Comma ... .11158.zip
http://ftp.ca.matrixgames.com/pub/Comma ... .11158.zip
http://ftp.eu.matrixgames.com/pub/Comma ... .11158.zip
have a look at the Changelog below.
* FIXED: Issues with pathfinding for ground units
* FIXED: Waypoint altitude issues with mission flight plans
* Various performance tweaks
* FIXED: In the "Surface Warfare Tutorial" series, the two ASuW scenarios (#3 and #4) have incorrect briefings.
* FIXED: On the "Air & Surface ASW" quick-battle template, some of the ship & helo selections do not have suitable ASW loadouts for the helicopters.
* FIXED: NTDS Symbols: red radar symbol not clean
* FIXED: Airgroup wingmen not always following's lead's desired altitude
* FIXED: Error during writing-out of the message log can leave the scenario XML graph in a dirty state
* Tacview: Force terrain mode to "full 3D" (ie. incl. underwater)
* Added more tweaks to Tacview default appearance (hide flight & lift vector, height bars & labels)
* FIXED: Lua hooks for disabling expensive AI methods were accidentally removed
* Added Tacview 3D shapes: OV-10 Bronco, DDG-1000 Zumwalt, generic SLBM. Also fixed alignment issue on "generic MRBM" shape.
The update can be found here
Mirror Links:
http://ftp.us.matrixgames.com/pub/Comma ... .11158.zip
http://ftp.ca.matrixgames.com/pub/Comma ... .11158.zip
http://ftp.eu.matrixgames.com/pub/Comma ... .11158.zip
have a look at the Changelog below.
* FIXED: Issues with pathfinding for ground units
* FIXED: Waypoint altitude issues with mission flight plans
* Various performance tweaks
* FIXED: In the "Surface Warfare Tutorial" series, the two ASuW scenarios (#3 and #4) have incorrect briefings.
* FIXED: On the "Air & Surface ASW" quick-battle template, some of the ship & helo selections do not have suitable ASW loadouts for the helicopters.
* FIXED: NTDS Symbols: red radar symbol not clean
* FIXED: Airgroup wingmen not always following's lead's desired altitude
* FIXED: Error during writing-out of the message log can leave the scenario XML graph in a dirty state
* Tacview: Force terrain mode to "full 3D" (ie. incl. underwater)
* Added more tweaks to Tacview default appearance (hide flight & lift vector, height bars & labels)
* FIXED: Lua hooks for disabling expensive AI methods were accidentally removed
* Added Tacview 3D shapes: OV-10 Bronco, DDG-1000 Zumwalt, generic SLBM. Also fixed alignment issue on "generic MRBM" shape.