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Southern Storm...

Posted: Wed Dec 04, 2019 12:57 pm
by exsonic01
It is 2019 December... any news yet?

In the past I thought I would be able to enjoy FPC-SS around 2019 Christmas but it seems that is not possible...

Let us know when close beta starts, I can help any testing.

RE: Southern Storm...

Posted: Wed Dec 04, 2019 4:02 pm
by CapnDarwin
exsonic01,

Happy Holidays! Yes I owe the world an update on where we are with FCCW: Southern Storm. We were hoping to start some early beta testing a few weeks back, but we ran into a couple of bugs in the Scenario Editor that we deemed very frustrating and did not want to unleash on the testers. They are the intermittent variety of bug and that has slowed our progress to take them out quickly. Rob and Charles have been hard at work in the bug squishing. William is working on the map related items and a ton of work in the UI and is joining Jeff and I in getting all of the new special characteristics hooked up and tested. Steve is on the on deck circle tapping his foot waiting for us to get things cleared up so scenario and campaign work can start. I'm hoping we can get things to a point to launch into this first wave of Beta testing. Now that first wave won't be a lot of game play work and bug reporting. We will be looking for folks to mash buttons and look at all the screen and menus and such to make sure thing work and that there is no UI/UX issues with the new interface and all the new info panels. After that burst we can work on game play and those related items.

Thanks for your continued interest and support. I have you on the First Beta shortlist once we get going.[&o][&o]

RE: Southern Storm...

Posted: Thu Dec 05, 2019 1:14 am
by exsonic01
Thank you so much for your comments and explanations. Would you consider some screenshots as a Christmas gift for us ? [:)] Keep up the great works!!

RE: Southern Storm...

Posted: Mon Dec 30, 2019 9:42 am
by ctcharger
A question related to Southern Storm mostly related to PBEM play.
How much variability is there in a scenario at the start?
(forces involved, arrival times, air support missions, artillery available)

If there is some variability, how much is under player control?

RE: Southern Storm...

Posted: Mon Dec 30, 2019 10:32 am
by CapnDarwin
CT, can't get into any details right now on the what's, but like Red Storm you will have the ability to adjust those things the scenario designer leaves options for like setup zones. [8D]

RE: Southern Storm...

Posted: Tue Feb 25, 2020 7:14 pm
by Jo van der Pluym
Is there all news about when start betatesting?

RE: Southern Storm...

Posted: Fri Feb 28, 2020 10:29 am
by CapnDarwin
Jo, unfortunately not at the moment. We are behind where we want to be due to real life impacts on our team and debugging of features as we work toward getting the game into a beta testable shape. We are getting closer and will let folks know the minute we have hit that goal. [8D]

RE: Southern Storm...

Posted: Fri Feb 28, 2020 7:13 pm
by Jo van der Pluym
CapnDarwin

Thanks for the reply.

RE: Southern Storm...

Posted: Sat Jun 13, 2020 4:14 pm
by Jo van der Pluym
Sorry for my impatience.

Is there all news about the game and betatesting?

RE: Southern Storm...

Posted: Thu Oct 08, 2020 11:13 am
by wodin
Any further news??

RE: Southern Storm...

Posted: Thu Oct 08, 2020 12:09 pm
by CapnDarwin
We are still working on it. This year with all of its oddities has impacted our development speed, unfortunately. We are hoping for some news soon, but we don't want to jump the gun on anything either. There is a game, it is in good shape, we are still working on code related to features and UI/UX items, and starting to get some of the documentation going (there is a lot of it this time around). [8D]

RE: Southern Storm...

Posted: Thu Oct 08, 2020 1:20 pm
by 76mm
At this rate, will we ever see this engine adapted to WWII? Release of Southern Storm has taken far, far longer than I expected.

RE: Southern Storm...

Posted: Fri Oct 09, 2020 11:28 am
by CapnDarwin
76mm, we still want to adapt the new game engine to both a WW2 and Modern era after release of Southern Storm. [8D]

RE: Southern Storm...

Posted: Sun Oct 25, 2020 10:11 am
by kevinkins
When you do go into WW2, which will be a great money maker, resist the temptations and go right to the Eastern Front. A PC based wego Panzer Blitz sort of. All of us old gamers can die and go to heaven. All the best.

[Deleted]

Posted: Sun Oct 25, 2020 10:43 am
by Anonymous
[Deleted by Admins]

RE: Southern Storm...

Posted: Mon Oct 26, 2020 10:36 am
by wodin
ORIGINAL: kevinkins

When you do go into WW2, which will be a great money maker, resist the temptations and go right to the Eastern Front. A PC based wego Panzer Blitz sort of. All of us old gamers can die and go to heaven. All the best.

+1million and 10:)

[Deleted]

Posted: Mon Oct 26, 2020 11:02 am
by Anonymous
[Deleted by Admins]

RE: Southern Storm engine and WWII

Posted: Thu Jan 14, 2021 7:22 am
by PanPuzio
Southern Storm will upgrade old Flashpoint Campaigns to new standard?

RE: Southern Storm engine and WWII

Posted: Thu Jan 14, 2021 10:42 am
by CapnDarwin
PanPuzio, Southern Storm is the first installment of our new Cold War game engine. Basically a ground up rebuild of the Red Storm system. The new game engine is not compatible with Red Storm as too much has changed with data, maps and models to work. We will be going back after release of Southern Storm and working a DLC called Central Storm that will be a rebuild of the Red Storm and Germany Reforged content to the new Cold War game engine standard.

I hope that explains things. If you have any questions,please let us know.

RE: Southern Storm engine and WWII

Posted: Thu Jan 14, 2021 4:35 pm
by Jaws_slith
Looking forward to this!

Can we expect Nothern Storm aswell? With the Dutch 1st Netherlands Core and the 2nd (US) Armored Division (Forward)