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Feature Request: Switch Sides

Posted: Sat Dec 07, 2019 4:22 pm
by orosius
Thanks so much for the great work on this game! One feature that I find helpful in learning game mechanics is being able to switch sides. After being tromped in initial plays of War in the Pacific and Strategic Command, I found it very helpful to switch sides and figure out what the ai was doing and explore multiple strategies. Since the ai's are already developed, my hope is that this would only require a switch (preferably as in Strategic Command). Many thanks!

Orosius

RE: Feature Request: Switch Sides

Posted: Sat Dec 07, 2019 5:52 pm
by gwgardner
+1

RE: Feature Request: Switch Sides

Posted: Sat Dec 07, 2019 5:52 pm
by AndrewKurtz
Why not just setup a hotseat game and play both sides? Or is the goal to be able to see the other side as the AI plays?

RE: Feature Request: Switch Sides

Posted: Sat Dec 07, 2019 6:22 pm
by orosius
MorningDew, Seeing how the ai manages supply and production is incredibly helpful. Also, amphibious assaults tend to be idiosyncratic in every WWII game.

RE: Feature Request: Switch Sides

Posted: Sat Dec 07, 2019 6:24 pm
by AndrewKurtz
Got it...purpose isn't what I thought about at first

RE: Feature Request: Switch Sides

Posted: Sat Dec 07, 2019 7:22 pm
by AlvaroSousa
I'll put it on the list

RE: Feature Request: Switch Sides

Posted: Sun Dec 08, 2019 1:18 pm
by Beatrix Kiddo
But this would only function in AI games, I hope.

RE: Feature Request: Switch Sides

Posted: Sun Dec 08, 2019 2:46 pm
by AlvaroSousa
Naturally.