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Feature Request for PBEM

Posted: Sun Dec 08, 2019 2:37 pm
by AlbertN
Quite simple - if a map is edited / customized, and is up for a challenge, that it appears written in Italic or so.

If in any way it differs from the regular scenarios / campaigns provided by the official game, a way so that players may know in what they get into.

I suspect presently one can edit a campaign, save it over with matching name, and the difference otherwise would not be seen.

RE: Feature Request for PBEM

Posted: Sun Dec 08, 2019 2:43 pm
by AlvaroSousa
I'll put that on the list. I don't think it will be easy though. If someone wants to cheat and modify an original scenario it would be very hard to stop them. They can save it as a seperate name, they change the file names.

RE: Feature Request for PBEM

Posted: Sun Dec 08, 2019 3:07 pm
by AlbertN
Maybe it can be solved server side?

Matrix could keep on the server PBEM the base scenarios (and update them as each patch comes that alters any setup etc).

Then it will be simply differing challenges between ones with 'map selected from server selection' and 'map selected from player end computer'.

RE: Feature Request for PBEM

Posted: Sun Dec 08, 2019 3:46 pm
by AlvaroSousa
PBEM++ is much harder to use under the code than you realize. To do this would be a real pain.

RE: Feature Request for PBEM

Posted: Sun Dec 08, 2019 6:10 pm
by Michael T
I would enquire about this to matrix. I am pretty sure they have systems in place in other games (like WITE) to protect against edited scenario's.