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Sub-unit UI

Posted: Fri Dec 13, 2019 11:08 pm
by ineffable
Clicking on a sub-unit or gear icon at the top of the Force Selection screen grays-out those Main Force units that cant accept the icon drop. It is not immediately apparent that you need to 'jiggle' a sub-unit/gear icon and release it to remove the gray-out.

RE: Sub-unit UI

Posted: Sat Dec 14, 2019 12:06 pm
by ineffable
Am curious why AI doesnt utilize all sub-units/gear when auto-assign is used. I recall reading 'capability balance' was the goal but in classic CC, superior unit numbers were preferable. eg. other than volume of fire, 3 units/9 men were better than 2 units/10 men.

Prefer if assigning a gear icon didnt preclude the UI from allowing a sub-unit to be assigned.