Questions
Posted: Sat Dec 21, 2019 11:41 am
Question1
Editor Map Edit
When delete Land Tile,appear sea tile.
I want to change sea tile.
I want to delete sea tile.
How to use sea tiles?
Question2
I don't understand loops.txt.
manual
loops.txt = Auto adjusting loops in the game for each type of unit.
loop construct. Auto adapts for land/air/naval
Parameters - enter x, enter y, exit x, exit y, delay in turns
What are enter x, enter y, exit x, exit y and delay in turns?
104,0,201,2,2
106,0,224,3,2
201,0,104,4,2
203,0,224,3,1
225,0,104,0,2
227,0,201,2,1
What do the above numbers mean?
Question3
For example I want to run a script when Italy has surrendered.
if_Country=7
if_Surrender=true
For example I want to run a script when Italy has not surrendered.
if_Country=7
if_Surrender=false
Are these correct?
Editor Map Edit
When delete Land Tile,appear sea tile.
I want to change sea tile.
I want to delete sea tile.
How to use sea tiles?
Question2
I don't understand loops.txt.
manual
loops.txt = Auto adjusting loops in the game for each type of unit.
loop construct. Auto adapts for land/air/naval
Parameters - enter x, enter y, exit x, exit y, delay in turns
What are enter x, enter y, exit x, exit y and delay in turns?
104,0,201,2,2
106,0,224,3,2
201,0,104,4,2
203,0,224,3,1
225,0,104,0,2
227,0,201,2,1
What do the above numbers mean?
Question3
For example I want to run a script when Italy has surrendered.
if_Country=7
if_Surrender=true
For example I want to run a script when Italy has not surrendered.
if_Country=7
if_Surrender=false
Are these correct?