Scenarios updated
Posted: Fri Jan 03, 2020 5:32 pm
I fixed the French surrender problems and a new synthplant script misfire. So new scenarios are up.
So if you have the v4g and today's scenarios pack as of this posting it has covered all the bugs. Hoping I can go back and look at game play balancing issues and features. Holidays put a dent in my work.
BTW I want to thank everyone helping with the open Beta. Everyone's input has drastically increased the bug removal time for me. I think without the open beta this would have taken a couple extra months to figure all this out and fix it if not 3 months. So you guys are real true help and I am thankful you support the game.
The mods look great too. I was surprised at how many players modded the graphics and how awesome they look.
You all are great. Glad I have such a good player base.
So if you have the v4g and today's scenarios pack as of this posting it has covered all the bugs. Hoping I can go back and look at game play balancing issues and features. Holidays put a dent in my work.
BTW I want to thank everyone helping with the open Beta. Everyone's input has drastically increased the bug removal time for me. I think without the open beta this would have taken a couple extra months to figure all this out and fix it if not 3 months. So you guys are real true help and I am thankful you support the game.
The mods look great too. I was surprised at how many players modded the graphics and how awesome they look.
You all are great. Glad I have such a good player base.