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Weirdness with USA invading Vichy North Africa
Posted: Fri Jan 10, 2020 8:20 am
by PanzerMike
Okay, the USA massively invades Vichy North Africa, but then this happens:
That "Drago" air unit is located in Tobruk:
The save:
https://www.dropbox.com/s/95gtp7dw17enl ... n.sav?dl=0
This is playing in Patch 5 (official, though a continuation of a game started in lates beta before official patch was released).
What the heck happened?
RE: Weirdness with USA invading Vichy North Africa
Posted: Fri Jan 10, 2020 10:50 am
by AlvaroSousa
Try and post the log also. When the error happens.
Error game logs are here
C:\Users\"your user name"\AppData\LocalLow\Kraken Studios\WarPlan\output_log.txt
RE: Weirdness with USA invading Vichy North Africa
Posted: Fri Jan 10, 2020 10:51 am
by AlvaroSousa
Hmm it shouldn't have picked that air unit it is too far away.
RE: Weirdness with USA invading Vichy North Africa
Posted: Fri Jan 10, 2020 11:29 am
by PanzerMike
Okay.
Here is the savegame just prior to the weirdness.
https://www.dropbox.com/s/6pk1eg0s9jo6s5j/5_51.sav?dl=0
Just end the turn and watch the USA invade Africa. Look at the report afterwards.
And here is the logfile:
https://www.dropbox.com/s/jktq9rqzbb83e ... g.txt?dl=0
RE: Weirdness with USA invading Vichy North Africa
Posted: Fri Jan 10, 2020 1:41 pm
by AlvaroSousa
Cool. Your log file looks strange with object errors that I haven't experienced in the game.
I did consult with another developer about weird bugs. He said to expect weirdo bugs players find all the time.
RE: Weirdness with USA invading Vichy North Africa
Posted: Fri Jan 10, 2020 1:53 pm
by PanzerMike
I will keep pestering you with weird bugs. Count on it, hehehe.
RE: Weirdness with USA invading Vichy North Africa
Posted: Fri Jan 10, 2020 2:50 pm
by AlvaroSousa
Totally fine. Sometimes a graphic bugs messes with the game.
There are some things I am considering rewriting so this is less prevalent. A lot of work though. But the errors are on the Unity end of the engine.