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Okay I see a mistake
Posted: Sat Jan 11, 2020 8:50 am
by captnchuck67
Why can't the B-17 bomb Rabaul? Heck,they can't even reach Lae? What am I doing wrong?
RE: Okay I see a mistake
Posted: Sat Jan 11, 2020 9:07 am
by Canoerebel
You'll have to give us enough information to have any clue what you're talking about. If you're the Japanese player, that's the problem. If you're the Allied player and you're B-17s are based at Noumea, that's the problem. If you're the Allied player and your -17s are based at Port Moresby but the pilots have 79 fatigue and a leading officer with an aggression rating of 13 and there were heavy thunderstorms during the turn, that's the problem. If you have 2 B-17s operating from max range against 295 fresh enemy fighters, that's the problem. There could be any number of reasons that a bombing mission doesn't work. You have to give us enough info to figure out what you're doing wrong or what you've overlooked in evaluating the possible issues.
RE: Okay I see a mistake
Posted: Sat Jan 11, 2020 9:11 am
by captnchuck67
Okay I have fresh units based at Charter Towers and Townsville. D models. They are telling me it is out of range
RE: Okay I see a mistake
Posted: Sat Jan 11, 2020 9:21 am
by alimentary
B17D has extended range of 22 hexes. From Townsville it is 24 hexes to Rabaul. That's out of range.
The "Maximum range" specified for the unit is the range for transfers -- you can transfer the unit from one of your bases to another one of your bases within the maximum range of 63 hexes.
Normal range is the range to which bombing missions can be carried out with full load.
Extended range is the range to which bombing missions can be carried out with reduced load.
Maximum range is the range for transfers.
RE: Okay I see a mistake
Posted: Sat Jan 11, 2020 9:27 am
by Trugrit
ORIGINAL: captnchuck67
Okay I have fresh units based at Charter Towers and Townsville. D models. They are telling me it is out of range
Look closer.
It may be telling you the airfield is too small for the B-17.
The B-17 needs an airfield size of 5.
Airfield Size:
Size 0: Seaplanes only - if coastal
Size 1: Fighters / Recon
Size 2: Fighters (full ability), Dive and Torp bombers
Size 4: Level Bombers - all Japanese planes work well from here
Size 5: B-17s
Size 7: B-29s
From the manual (section 7.2.1.7)
Level bombers flying out of a small airfield cannot fly at extended range,
and will be treated as if they are flying at extended range when bombing targets at normal range.
Planes flying a Naval or ASW Search Mission will carry an extended range bomb load.
In order to avoid these penalties, the size of the airbase needs to be equal to:
4 + (Max load of aircraft / 6500), All fractions are rounded down.
Thus, an A-20A requires a minimum size 4 base, a B17-E requires a minimum size 5 base,
and a B29 requires a minimum size 7 base.
RE: Okay I see a mistake
Posted: Sat Jan 11, 2020 9:51 am
by captnchuck67
Thanks.
RE: Okay I see a mistake
Posted: Sat Jan 11, 2020 9:55 am
by L0ckAndL0ad
Off the top of my head, historically, B-17s had to land and refuel somewhere along the way, to be able to bomb stuff in New Guinea, while being based in Oz. Obviously, you can't do that in WITP AE.
RE: Okay I see a mistake
Posted: Sat Jan 11, 2020 10:48 am
by RangerJoe
Bookmark and go through this:
Useful Info for Beginners
https://www.matrixgames.com/forums/tm.asp?m=2576157
RE: Okay I see a mistake
Posted: Sat Jan 11, 2020 11:51 am
by HansBolter
The game does not facilitate staging to a forward base and then flying a mission all in the same turn, so so things that were done historically cannot be recreated in game.
It takes two turns to do this. Stage forward one turn and fly the mission the next.
Yes, it's wrong in the sense of historical accuracy, but it's just the way the game is and we have all accepted it.
RE: Okay I see a mistake
Posted: Sat Jan 11, 2020 12:05 pm
by dr.hal
As an add on Hans, the game doesn't allow for an extended range launch from an Aircraft Carrier to a target and then land on a closer base after the attack (the Japanese tried this tactic a number of times later in the war).
RE: Okay I see a mistake
Posted: Sat Jan 11, 2020 4:38 pm
by geofflambert
Does someone need a referral to an Opthalmologist to have their cataracts out? People who "see" mistakes in WitP-AE invariably need their eyes examined.
RE: Okay I see a mistake
Posted: Sat Jan 11, 2020 5:33 pm
by dr.hal
Now now, we were all "nobs" once.
RE: Okay I see a mistake
Posted: Sat Jan 11, 2020 5:37 pm
by dr.hal
I remember way back when, I asked "how do you get torpedoes for your torpedo bombers at a base?" Well I now know that a stork flies by once a month and delivers to all bases that have excess cookies and milk. So now I know. Its easy with time. Heck I MUST know, as I've got so many posts to my credit!!!!! No "nob" here.
RE: Okay I see a mistake
Posted: Sat Jan 11, 2020 6:46 pm
by Chickenboy
ORIGINAL: dr.hal
Heck I MUST know, as I've got so many posts to my credit!!!!! No "nob" here.
Pfft...noob. [:'(]
RE: Okay I see a mistake
Posted: Sat Jan 11, 2020 6:47 pm
by Chickenboy
ORIGINAL: geofflambert
Does someone need a referral to an Opthalmologist to have their cataracts out? People who "see" mistakes in WitP-AE invariably need their eyes examined.
To be fair, he didn't say *where* he saw the mistake. To thine own self be true.
RE: Okay I see a mistake
Posted: Sat Jan 11, 2020 6:48 pm
by Chickenboy
ORIGINAL: Canoerebel
If you're the Japanese player, that's the problem.
[:D]
RE: Okay I see a mistake
Posted: Sat Jan 11, 2020 6:54 pm
by dr.hal
ORIGINAL: Chickenboy
ORIGINAL: dr.hal
Heck I MUST know, as I've got so many posts to my credit!!!!! No "nob" here.
Pfft...noob. [:'(]
Ok, ok, it's a relative concept....
RE: Okay I see a mistake
Posted: Sat Jan 11, 2020 8:56 pm
by Zorch
ORIGINAL: dr.hal
ORIGINAL: Chickenboy
ORIGINAL: dr.hal
Heck I MUST know, as I've got so many posts to my credit!!!!! No "nob" here.
Pfft...noob. [:'(]
Ok, ok, it's a relative concept....
The more success, the more long lost relatives you never knew you had come out of the woodwork.
RE: Okay I see a mistake
Posted: Sat Jan 11, 2020 8:56 pm
by Ian R
ORIGINAL: dr.hal
As an add on Hans, the game doesn't allow for an extended range launch from an Aircraft Carrier to a target and then land on a closer base after the attack (the Japanese tried this tactic a number of times later in the war).
How close do you need to be to a 'staging base' to fly a mission on the same day?
Or does it just not happen?
Other than CAP (with high fatigue following), I can't recall seeing it happen.
RE: Okay I see a mistake
Posted: Sat Jan 11, 2020 11:28 pm
by BBfanboy
ORIGINAL: captnchuck67
Okay I have fresh units based at Charter Towers and Townsville. D models. They are telling me it is out of range
You should be aware that the D model has almost no defensive armament or armour. It is easy pickings for Zekes. Until you can send escorts with them, you might be better using them for bombing the Japanese where there is no air cover.