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mission.starttime/mission editor not working properly?

Posted: Mon Jan 13, 2020 5:59 pm
by tiag
Good evening, gents!

It seems that I found a bug.

Repro case:
-Missions is inactive.
-I enter via Mission Editor the start time manually. The mission is red with a "D" as prefix. So far so good.
-I write mission.starttime="" via Lua, without activating it though. Nevertheless it activates itself alone.




RE: mission.starttime/mission editor not working properly?

Posted: Tue Jan 14, 2020 3:54 am
by michaelm75au
Probably treating that as 'immediate'. Will look at.