Random Ideas
Posted: Mon Jan 20, 2020 3:41 am
1) Seen alot of posts about sea lion and how it is dominate PBEM gains. An idea would be to have an invasion trigger a very early US entry into the war. I know is concern about England do gamey stuff - maybe some clause like the way Germany has to keep so many units within 10 hexes of warsaw. So England is forced to keep so many strength points in England. Or change USSR entry date if german units are in England.
2) Also regarding the play balance or changes to the AI. Suggest two different orders of battle be used for PBEM and Human / AI game. When playing as Allies (vs computer Axis) weaken number of French starting units. And for USSR could reduce the number of free reserve divisions that are activated. Could make some sort of adjustment the other direction when playing as the Axis. Doesnt need to be massive overhaul just a few divsions and a fighter here and there.
I dont think it is realistic to have a game that is well balanced for PBEM and also vs the AI. I think most people would at least like the option to have a little tougher game vs computer without just giving it a flat "cheat" bonus which is how many games are at higher difficulty levels.
3) Finally I think the ability to break down units for production should be scrapped entirely. It leads to a lot of the "gamey" plans people come up with. Maybe still break down units to get rid of them and get the logistics back - but no refund on the production.
2) Also regarding the play balance or changes to the AI. Suggest two different orders of battle be used for PBEM and Human / AI game. When playing as Allies (vs computer Axis) weaken number of French starting units. And for USSR could reduce the number of free reserve divisions that are activated. Could make some sort of adjustment the other direction when playing as the Axis. Doesnt need to be massive overhaul just a few divsions and a fighter here and there.
I dont think it is realistic to have a game that is well balanced for PBEM and also vs the AI. I think most people would at least like the option to have a little tougher game vs computer without just giving it a flat "cheat" bonus which is how many games are at higher difficulty levels.
3) Finally I think the ability to break down units for production should be scrapped entirely. It leads to a lot of the "gamey" plans people come up with. Maybe still break down units to get rid of them and get the logistics back - but no refund on the production.