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Tweaking for Japan
Posted: Mon Feb 03, 2020 3:36 pm
by Scott_USN
If you edit a scenario and say give Japan more oil and refinery numbers will they take advantage of it? Just like the smaller oil producing bases, say it is 40 and you make it 100 will that help them keep fighting? Or does it take more tweaking than just that?
Thanks
RE: Tweaking for Japan
Posted: Mon Feb 03, 2020 4:39 pm
by Zorch
I thought the title was 'Twerking for Japan'. [X(]
RE: Tweaking for Japan
Posted: Mon Feb 03, 2020 5:10 pm
by Scott_USN
It tried to auto correct to twerking![:D]
RE: Tweaking for Japan
Posted: Mon Feb 03, 2020 5:26 pm
by Zorch
ORIGINAL: Scott_USN
It tried to auto correct to twerking![:D]
Auto-correct is a piece of shot!
RE: Tweaking for Japan
Posted: Mon Feb 03, 2020 11:26 pm
by PaxMondo
ORIGINAL: Scott_USN
If you edit a scenario and say give Japan more oil and refinery numbers will they take advantage of it? Just like the smaller oil producing bases, say it is 40 and you make it 100 will that help them keep fighting? Or does it take more tweaking than just that?
Thanks
Yes, the AI will use it and it will help IF that was a limiting factor. Fuel is rarely an issue for the AI as it is much better than more players at keeping ships in port. Supply is almost always the issue, and not so much the quantity as it is the location. THe AI struggles to move supply, ergo you need to play at VH to allow it to move supply around.
RE: Tweaking for Japan
Posted: Tue Feb 04, 2020 12:31 pm
by Scott_USN
Thanks Pax that sounds like fun! I will give it a run see what happens.
Ops wrong thread.