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Some odd stuff
Posted: Tue Feb 04, 2020 10:00 pm
by Michael T
Just started my first game as Axis for a while. Using the latest official patch I have noticed some odd things.
1. Sometimes when trying to move past/over a friendly unit to occupy a winning battle hex the moving unit shows an odd movement path that is going around
a friendly unit rather than through it. I know this game fairly well and I can not see a reason why this is occurring. I will try to capture a picture
next time I see it.
2. I have seen some of my Fighters refuse to fly escort or intercept even though they should be. In range, have fuel, switched on, 90% strength, >60% readiness.
Other nearby fighters will work with similar stats.
3. I have seen some Ground Support air units lose 2 OP's for a single mission. I think, though am not sure this might be occurring when they are intercepted but do not have an escort.
I might test this one to see what's going on.
RE: Some odd stuff
Posted: Tue Feb 04, 2020 11:30 pm
by AlvaroSousa
Thanks Ill check it out
RE: Some odd stuff
Posted: Wed Feb 05, 2020 1:11 am
by Michael T
I have been able to replicate all 3 points above. I have a hotseat saved file that will show all 3 problems within a single attack.
@Alvaro, How can I get this file to you?
RE: Some odd stuff
Posted: Wed Feb 05, 2020 4:38 am
by PanzerMike
ORIGINAL: Michael T
I have been able to replicate all 3 points above. I have a hotseat saved file that will show all 3 problems within a single attack.
@Alvaro, How can I get this file to you?
One way of doing that is to use dropbox. Works like a charm and is free.
RE: Some odd stuff
Posted: Wed Feb 05, 2020 6:07 pm
by Michael T
@Alvaro, do you want this file?
RE: Some odd stuff
Posted: Wed Feb 05, 2020 6:41 pm
by AlvaroSousa
They have to leave the area not just move 1 hex away from their spot. They have to evacuate enough that it allows the Italians to DoW. So if the French just leave or leave 2 areas of the 3 openings Italy will join the Axis.
RE: Some odd stuff
Posted: Wed Feb 05, 2020 6:48 pm
by Michael T
@Alvaro, please read the first post in this thread. I have a save game file that will show these 3 bugs. Do you want the file?
If I can find a free video capture software I will try to video my screen.
RE: Some odd stuff
Posted: Wed Feb 05, 2020 10:03 pm
by Michael T
Ok here is my amateurish attempt at a video
3 problems.
Stuka uses 2 OP's for 1 mission, eligible fighter refuses to escort (or intercept) and units not using correct movement path to captured hex. Enjoy.
https://youtu.be/uFepLRdmFCM
I can provide the file.
RE: Some odd stuff
Posted: Thu Feb 06, 2020 12:14 am
by AlvaroSousa
You did a good job.
Ok not escorting on ground support and using 2 OPs
Land units taking weird turn after a combat.
Got it.
RE: Some odd stuff
Posted: Thu Feb 06, 2020 3:59 am
by tyronec
#1 looks like the same issue that was reported here:
https://www.matrixgames.com/forums/tm.asp?m=4750918
You can negate it by moving another unit and then coming back to the problem one.
I find it comes up most turns if there is a lot of combat.
RE: Some odd stuff
Posted: Thu Feb 06, 2020 4:04 am
by Michael T
Yeah, I thought you had reported that one before. One picture is worth a thousand words, so true in describing bugs.
RE: Some odd stuff
Posted: Thu Feb 06, 2020 11:28 am
by ago1000
@Michael T.
Great vid. I think creating vids are the best when showing bugs. What software are you using? I'm using OBS Studio. It was free. (So is a Youtube account with a gmail account) You'rs looks clearer.
RE: Some odd stuff
Posted: Thu Feb 06, 2020 4:03 pm
by AlvaroSousa
I got the air fixed. I just need the save to look at the land move.
RE: Some odd stuff
Posted: Thu Feb 06, 2020 5:48 pm
by Michael T
I used OBS as well. It took a while to get the hang of it, but yeah it's a very good method. I did waste a bit of time getting to OBS, I tried 3 other free types before I tried OBS, none of which worked properly. One tried to steal my youtube account details (a chinese software I found out later). So beware.
RE: Some odd stuff
Posted: Thu Feb 06, 2020 10:44 pm
by ago1000
@Michael T.
Thanks. Will do.