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Command Modern Operations v1.01 update - Build 1121.9

Posted: Fri Feb 14, 2020 9:37 am
by Dimitris
Download: https://drive.google.com/open?id=1SFTzT ... L_N5wxGXbV

To apply: Unzip to the installation folder, overwriting as necessary.

This is a public beta release. Standard disclaimers apply.

* FIXED: Speed slowdown caused by hammering of Lua methods.
* FIXED: OOM exception on large scenario
* Additional checks to prevent startup issue with detached message log window blocking the rest of the UI.
* The Sentinel-2 satellite map layer now uses webp-format tiles (more space-efficient, and makes downloading and displaying faster). This may make the layer appear coarser initially as tiles are re-downloaded. To reclaim disk space, you can now delete this folder: [CMO]\WW\Cache\S2Cloudless .

RE: Command Modern Operations v1.01 update - Build 1121.9

Posted: Fri Feb 14, 2020 8:31 pm
by rmwilsonjr
Awesome, thanks. Do you sleep? [&o]

RE: Command Modern Operations v1.01 update - Build 1121.9

Posted: Sat Feb 15, 2020 5:31 am
by overkill01
Thank you for the updates.

But with this update I notice a lot of squares in seatextures.
I've included a screen in attachment.
I can see these over at southern chinese sea, Gulf of Thailand, north sea, etc. ....

RE: Command Modern Operations v1.01 update - Build 1121.9

Posted: Sat Feb 15, 2020 5:36 am
by Dimitris
ORIGINAL: overkill01

Thank you for the updates.

But with this update I notice a lot of squares in seatextures.
I've included a screen in attachment.
I can see these over at southern chinese sea, Gulf of Thailand, north sea, etc. ....

Thanks, logged.

RE: Command Modern Operations v1.01 update - Build 1121.9

Posted: Mon Feb 17, 2020 9:56 am
by Dimitris
We uploaded a fresh batch of tiles that should make this less frequent.

RE: Command Modern Operations v1.01 update - Build 1121.9

Posted: Tue Feb 18, 2020 3:06 am
by pxl919092
Not sure if this is a bug:

F-24A / F-35C / A-12A approaching enemy carrier group (with AEGIS or E-2D radiating) would automatically dip to 200 or 80 feet despite standing order to stay at 55k / 45k feet.

Auto-evade is set of OFF actually. if it is ON it would make sense.

A-12A LRASM attack profile does say 200 feet. But F-35C/F-24A in this case only carry AAMs.

RE: Command Modern Operations v1.01 update - Build 1121.9

Posted: Tue Feb 18, 2020 3:15 am
by Dimitris
ORIGINAL: pxl919092

Not sure if this is a bug:

F-24A / F-35C / A-12A approaching enemy carrier group (with AEGIS or E-2D radiating) would automatically dip to 200 or 80 feet despite standing order to stay at 55k / 45k feet.

Auto-evade is set of OFF actually. if it is ON it would make sense.

A-12A LRASM attack profile does say 200 feet. But F-35C/F-24A in this case only carry AAMs.

Can you please post this on the Tech Support forum with a suitable save file. Thanks!

RE: Command Modern Operations v1.01 update - Build 1121.9

Posted: Tue Feb 18, 2020 5:31 pm
by kfarley215
Does not load saved games and main screen does not hide when starting new game.

RE: Command Modern Operations v1.01 update - Build 1121.9

Posted: Tue Feb 18, 2020 6:13 pm
by Dimitris
ORIGINAL: kfarley215
Does not load saved games and main screen does not hide when starting new game.

Can you please post this on the Tech Support forum with a suitable save file. Thanks!

RE: Command Modern Operations v1.01 update - Build 1121.9

Posted: Tue Feb 18, 2020 6:21 pm
by MaB1708
Thank you for this update, outstanding support, as usual!