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TrappenJagd Modified

Posted: Sat Feb 15, 2020 3:17 pm
by Sotomonte
Well, after a lot of time and hours and hours playing Case Blue, I decided to share this modification I made of the TrappenJagd scenario.

In some aspects it is very similar to the mod I did for Barbarossa, but in this case I got something further, because I ended up modifying deeper aspects of the game.

Here is a list of some of the changes:

- Modification of the colors of the counters (based mainly on the Ritterkrieg mod (https://www.matrixgames.com/forums/tm.asp?m=3158159). From this mod I also borrowed the idea of ​​putting badges on the counters.

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- Historical badges in some counters (panzer divisions, jager divisions, SS divisions, Guard divisions, etc.)

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- Creation of two new "peoples": Kriegsmarine (for the coastal garrisons) and Gebirgsjäger. These form the German mountain divisions and are excellent in attack and defense on mountainous terrain and have a higher base morale. Both have their own replacements in the corresponding table.


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- Replacing the portraits with more distant ones (not close-ups).


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In this mod I have also "fixed" some errors that I found in the base game, such as:

- Now the Luftwaffe infantry units show the correct image.

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- The AA statistics of Nimrod and Toldi have been corrected.


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- And some other minor errors such as units with the "motorized" type of movement that when moving had the sound of movement on foot.




Link: https://www.dropbox.com/s/he3vlbfeg9a31 ... 0.rar?dl=0




P.D.: Notice that other mods are present in the screens shown, such as the Redmarkus5 units mods or kiddytoto's The Color Of The East




Un saludo.

RE: TrappenJagd Modified

Posted: Sat Feb 15, 2020 3:38 pm
by ernieschwitz
Looks great! I hope you have had a great and fun time making this mod :)

RE: TrappenJagd Modified

Posted: Sat Feb 15, 2020 3:44 pm
by budd
Looks good, link doesn't work for me 404 file not found error.

RE: TrappenJagd Modified

Posted: Sat Feb 15, 2020 3:47 pm
by Sotomonte
ORIGINAL: budd

Looks good, link doesn't work for me 404 file not found error.


Sorry, it should work now.




RE: TrappenJagd Modified

Posted: Sat Feb 15, 2020 9:01 pm
by budd
Works now, thanks

RE: TrappenJagd Modified

Posted: Thu Dec 31, 2020 4:35 pm
by Sotomonte
I have uploaded a new version with some graphic changes and a new addition: I have observed that after requesting several cards to receive SS panzers I have finished with the troop pool full of useless SS Stugs ... I know that in case that the armored battalions of the SS units lose all their Pz IVg, these are replaced by the Stugs, but as every time I request a card to get SS panzers I also receive a good amount of Pz IVg, for now the Stugs do not have "utility". So I have decided to create the possibility of creating independent SS battalions with Stugs (as can be done with Stugs from the Wehrmacht).



Un saludo.

RE: TrappenJagd Modified

Posted: Fri May 14, 2021 6:39 pm
by karbo
Wonderful graphics. Testing it.

EDIT: I've got some issues:
German Mountain divisions have not gebirsjäger, just regular infantry. The same happens with coastal garrisons.
I found no historical SS, guards or Panzer divisions.
Did I miss any file?

Re: RE: TrappenJagd Modified

Posted: Sat Apr 02, 2022 5:05 pm
by Sotomonte
karbo wrote: Fri May 14, 2021 6:39 pm Wonderful graphics. Testing it.

EDIT: I've got some issues:
German Mountain divisions have not gebirsjäger, just regular infantry. The same happens with coastal garrisons.
I found no historical SS, guards or Panzer divisions.
Did I miss any file?

Sorry for the delay... I've been away from the PC for a while... too long xD

Remember that you must load the modified scenario through the "LOAD SCENARIO" option, not start the campaign through the "TRAPPENJAGD" button.

Make sure all folders are in their correct place.


Un saludo.