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Starting MPP's
Posted: Mon Feb 17, 2020 10:45 pm
by Tanaka
You start out with 0 MPP's in this game unlike WIE and WAW. Why different?
RE: Starting MPP's
Posted: Tue Feb 18, 2020 4:29 am
by The Land
ORIGINAL: Tanaka
You start out with 0 MPP's in this game unlike WIE and WAW. Why different?
You do start with some MPPs, though less than in the WW2 games. But in this game you get dozens of units appearing in the first few turns from mobilization events.
RE: Starting MPP's
Posted: Tue Feb 18, 2020 2:54 pm
by Tanaka
ORIGINAL: The Land
ORIGINAL: Tanaka
You start out with 0 MPP's in this game unlike WIE and WAW. Why different?
You do start with some MPPs, though less than in the WW2 games. But in this game you get dozens of units appearing in the first few turns from mobilization events.
As the Central Powers you start out with 0 across the board so you can't really do anything first turn but yeah I'm assuming it has to do with mobilization and such...
RE: Starting MPP's
Posted: Wed Feb 19, 2020 11:29 am
by BillRunacre
That's right, everything was so focused on mobilization that there is no spare capacity at start for doing anything else, at least not for the first turn.