Higher movement cost hexes up North
Posted: Sat Feb 22, 2020 5:00 pm
Alvaro, while redoing some things on the map in the editor I noticed the inconsistent use of double movement hexes.
Look at this:

Only most forest hexes have double movement cost. Not so for plains, hills, marsh, swamp, etc). So single and double hexes are mixed together right now. What is your take on that?
P.S. Also the possibilty of assigning 3 movement cost to a hex is never used as far as I can see.
Look at this:

Only most forest hexes have double movement cost. Not so for plains, hills, marsh, swamp, etc). So single and double hexes are mixed together right now. What is your take on that?
P.S. Also the possibilty of assigning 3 movement cost to a hex is never used as far as I can see.