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Higher movement cost hexes up North

Posted: Sat Feb 22, 2020 5:00 pm
by PanzerMike
Alvaro, while redoing some things on the map in the editor I noticed the inconsistent use of double movement hexes.

Look at this:
Image

Only most forest hexes have double movement cost. Not so for plains, hills, marsh, swamp, etc). So single and double hexes are mixed together right now. What is your take on that?


P.S. Also the possibilty of assigning 3 movement cost to a hex is never used as far as I can see.

RE: Higher movement cost hexes up North

Posted: Sun Feb 23, 2020 11:55 am
by AlvaroSousa
Finland is a condensed map. Thus why some hexes are 2x cost. It's the forest that is higher cost.

RE: Higher movement cost hexes up North

Posted: Sun Feb 23, 2020 4:41 pm
by PanzerMike
I would love to have the original graphics file you used for making the map. The different projection used is sometimes a little puzzling.

RE: Higher movement cost hexes up North

Posted: Sun Feb 23, 2020 9:49 pm
by AlvaroSousa
It's under .....\Documents\My Games\WarPlan\UserSavedData

Mercator map, Peter's map, and a Pacific Map