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Invisible convoy hexes interrupts line

Posted: Mon Mar 02, 2020 9:00 am
by PanzerMike
This is no biggie, but I thought I would mention it nonetheless. This is what I mean:
Image

Turkey exports to Germany, but the line is interrupted visually due to the 3 invisible convoy hexes being used.
Again, no biggie, just not very pretty.

RE: Invisible convoy hexes interrupts line

Posted: Mon Mar 02, 2020 10:51 pm
by AlvaroSousa
low priority at the moment.

RE: Invisible convoy hexes interrupts line

Posted: Tue Mar 03, 2020 4:11 pm
by Uxbridge
Besides, what map is this?

RE: Invisible convoy hexes interrupts line

Posted: Tue Mar 03, 2020 4:14 pm
by PanzerMike
ORIGINAL: Uxbridge

Besides, what map is this?
That would be the mod I am making right now.

RE: Invisible convoy hexes interrupts line

Posted: Tue Mar 03, 2020 4:20 pm
by Uxbridge
Not downloadable yet? Look tempting, even if I'm quite satisfied with my own.

RE: Invisible convoy hexes interrupts line

Posted: Tue Mar 03, 2020 4:39 pm
by PanzerMike
Not downloadable yet. Soon. After 1.06 is officially released. In my mod thread you can see the work in progress. I have developed quite a few custom tiles as well.

RE: Invisible convoy hexes interrupts line

Posted: Tue Mar 03, 2020 4:40 pm
by Uxbridge
Must have a look right away.

RE: Invisible convoy hexes interrupts line

Posted: Tue Mar 03, 2020 5:16 pm
by PanzerMike
It is almost ready. The shots in my mod thread are a bit older, some things have changed after playtesting and suggestions by other players.

RE: Invisible convoy hexes interrupts line

Posted: Tue Mar 03, 2020 5:23 pm
by Uxbridge
I was thinking about putting some scattered forest "leaves" in the valleys of the hills. That would make them a bit less "arid" and create an overlapping effect with nearby forests. I have stopped modding, so I will pass the idea over to you, if you fancy a try.

RE: Invisible convoy hexes interrupts line

Posted: Wed Mar 04, 2020 3:43 pm
by Uxbridge
I sent you both a mail and a message, Panzer. Not sure I did it right. I find Matrix' correspondence a bit messy.