Command Modern Operations v1.01 update - Build 1141.1
Posted: Wed Apr 08, 2020 1:51 pm
Download: [Superseded by B1141.2]
To apply: Unzip to the installation folder, overwriting as necessary.
Release Notes (changes from B1139.2)
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* SEMI-FIXED: Out-of-memory exception preventing autosave & manual save in large scenarios
* Fixed: Show MCM equipment for subs
* Tweak: Sweeping inactive mines (inactive moored mines can now be swept by cable-cutters and mine-disposal divers)
* FIXED: #13767: Fixed issue in calculating buffered area of missions
* FIXED: #13766: Special Actions window default description / selection not consistent
* FIXED: When the airgroup lead reached a waypoint, the waypoint's throttle preset and speed overrides were not applied to the entire group (As a result, wingmen may not always stick together or may have different throttle settings (thus burning more/less fuel))
* Various sim-core performance tweaks
* FIXED: Lua missing case-insensitive clause on GUID comparison check
* FIXED: #13637: Lua trigger on mines
* FIXED: "Recon" mobile-unit category not reported correctly
* Tweak: Lua - Removing Weapons from aircraft in air
* FIXED: Sensor time-to-next-scan value not persisted on save/load
* Fixed: GUID comparison failing when adding aircraft to a base via Lua
* [Lua] Added method: ScenEdit_DistributeWeaponAtAirbase
* [Lua] Added method: ScenEdit_ClearAllAircraft
* [Lua] Added ScenEdit_ClearAllMagazines
* FIXED: When removing a side's mission, off-grid units were not notified of this mission's removal
* Fixed: Lua date not handling non-integers
* Fixed: [B1139.2] Units never cavitate
* Fix on submarine recharge rate
* Fixed: [B1139.2] Lua "UnitX" returning nothing
* Fixed: "Browse scenario platforms" inconsistent view
* Includes updated version of C-LIVE "The King of the Border" (fixed map performance issue on US side, cleaned-up briefing texts)
* Includes updated version of C-LIVE "Spratly Spat" (improvements in Lua scripts)
* Includes updated version of Shifting Sands #17 (Bekaa Valley) - improved Lua script for comms disruption (thanks to Eboreg for the tweaks)
To apply: Unzip to the installation folder, overwriting as necessary.
Release Notes (changes from B1139.2)
----------------------------------------------------------------
* SEMI-FIXED: Out-of-memory exception preventing autosave & manual save in large scenarios
* Fixed: Show MCM equipment for subs
* Tweak: Sweeping inactive mines (inactive moored mines can now be swept by cable-cutters and mine-disposal divers)
* FIXED: #13767: Fixed issue in calculating buffered area of missions
* FIXED: #13766: Special Actions window default description / selection not consistent
* FIXED: When the airgroup lead reached a waypoint, the waypoint's throttle preset and speed overrides were not applied to the entire group (As a result, wingmen may not always stick together or may have different throttle settings (thus burning more/less fuel))
* Various sim-core performance tweaks
* FIXED: Lua missing case-insensitive clause on GUID comparison check
* FIXED: #13637: Lua trigger on mines
* FIXED: "Recon" mobile-unit category not reported correctly
* Tweak: Lua - Removing Weapons from aircraft in air
* FIXED: Sensor time-to-next-scan value not persisted on save/load
* Fixed: GUID comparison failing when adding aircraft to a base via Lua
* [Lua] Added method: ScenEdit_DistributeWeaponAtAirbase
* [Lua] Added method: ScenEdit_ClearAllAircraft
* [Lua] Added ScenEdit_ClearAllMagazines
* FIXED: When removing a side's mission, off-grid units were not notified of this mission's removal
* Fixed: Lua date not handling non-integers
* Fixed: [B1139.2] Units never cavitate
* Fix on submarine recharge rate
* Fixed: [B1139.2] Lua "UnitX" returning nothing
* Fixed: "Browse scenario platforms" inconsistent view
* Includes updated version of C-LIVE "The King of the Border" (fixed map performance issue on US side, cleaned-up briefing texts)
* Includes updated version of C-LIVE "Spratly Spat" (improvements in Lua scripts)
* Includes updated version of Shifting Sands #17 (Bekaa Valley) - improved Lua script for comms disruption (thanks to Eboreg for the tweaks)