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Sound
Posted: Wed Apr 15, 2020 2:15 pm
by tcarusil
Playing with .40. Any news on sound issues. Sometimes have no sound accompanying movement and/or battles. Sometimes it works fine.Thanks.
TomC
RE: Sound
Posted: Sun May 10, 2020 3:12 pm
by ralphtricky
I've never heard of that issue, can you see if you have the latest audio drivers?
RE: Sound
Posted: Sat May 16, 2020 12:11 am
by jupiter999
Yes, I also have this issue from time to time.
And having sound on creates another nasty phenomenon: once I click to move, the sound tries to activates, and I saw a spike on CPU, and whole game dragged for about few seconds before resumes.
I totally disable it after many tries [:(]
The game engine really needs more improvement...
RE: Sound
Posted: Sat May 16, 2020 10:09 pm
by tcarusil
ORIGINAL: ralphtricky
I've never heard of that issue, can you see if you have the latest audio drivers?
First, let me say that I feel honored to have received a response from the head honcho. I want to thank you for everything you have done to keep TOAW alive all these years.
Second, it appears that my drivers are up to date. It is really an inconsistent thing. I cannot figure out any rhyme or reason as to why sometime I get sound and sometimes I don't. The inconsistency goes so far that a unit may start moving without sound, but have sound by the time it finishes moving. Sometimes no sound at all. Go figure.
In the grand scheme of things, I am sure you have other issues that are more pressing. I can survive with the sporadic sound. I just though it might be something that was already being looked at.
I look forward to other enhancements in the future.
Thank you for your time.
TomC