Page 1 of 1

Destroying AA guns (or not)

Posted: Mon Apr 27, 2020 6:59 am
by sillyflower
I thought that under .06, overrun AA guns were destoyed. They aren't.

Image

Yes, the date is 7 June '40[X(]. My opponent attacked all winter (at very heavy cost) and took Paris this turn. However he neglects his rear, so I have channeled my inner sveint [:D]. Hamburg captured the previous turn and I'm still on the rampage. At end of my current turn, Hamburg still has its AA, which defeats part of the exercise of taking it, and the resource centre still has its after being captured this turn.

RE: Destroying AA guns (or not)

Posted: Mon Apr 27, 2020 10:48 am
by AlvaroSousa
I thought I fixed this too

RE: Destroying AA guns (or not)

Posted: Mon Apr 27, 2020 5:58 pm
by ncc1701e
What about the Airfield that you can build and deploy? What is the rule? Can the built airfield be used by the enemy if it captures it? Or is it destroyed?

RE: Destroying AA guns (or not)

Posted: Mon Apr 27, 2020 8:01 pm
by AlvaroSousa
AA is working correctly. But you need a unit in the hex to destroy it. If you leave your coast open like that the enemy is going to have a party on your cities.

Airfields are captured.

RE: Destroying AA guns (or not)

Posted: Tue Apr 28, 2020 8:45 am
by ncc1701e
ORIGINAL: Alvaro Sousa

Airfields are captured.

Makes sense, thanks. To add in the manual?

RE: Destroying AA guns (or not)

Posted: Tue Apr 28, 2020 11:13 am
by sillyflower
ORIGINAL: Alvaro Sousa

AA is working correctly. But you need a unit in the hex to destroy it.


I uderstand the sense of the rule if you are just charging through a hex. Hoever I spent the enemy turn in Hamburg, and left for more plunder in my next. Was it necessay to stay put for 2 weeks to destroy the flak?

RE: Destroying AA guns (or not)

Posted: Tue Apr 28, 2020 1:16 pm
by AlvaroSousa
There was a small adjustment I had to made to combat. It was only recording retreats not shatters or surrenders.

So if he landed and attacked and forced a retreat then it gets destroyed
If you ran away and he took it he gets it

You can always move the AA on your turn.

RE: Destroying AA guns (or not)

Posted: Tue Apr 28, 2020 2:04 pm
by ncc1701e
ORIGINAL: Alvaro Sousa

You can always move the AA on your turn.

Only if you have one unit in the hexes to move the AAA.

RE: Destroying AA guns (or not)

Posted: Wed Apr 29, 2020 8:44 am
by sillyflower
ORIGINAL: Alvaro Sousa

There was a small adjustment I had to made to combat. It was only recording retreats not shatters or surrenders.

So if he landed and attacked and forced a retreat then it gets destroyed
If you ran away and he took it he gets it

You can always move the AA on your turn.

So I could have stolen Hamburg's flak then. How annoying not knowing I could have done this [:@]

RE: Destroying AA guns (or not)

Posted: Wed Apr 29, 2020 2:04 pm
by AlvaroSousa
They are like Doritoes, just buy more.